forked from bartvdbraak/blender
afd42031a9
problem is that the curved interpolation is not constant speed which leads to mismatches. Turns out this is really hard to solve and implement efficiently, so curved motion blur is disabled for now, until I can find a solution. |
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.. | ||
app | ||
blender | ||
bvh | ||
cmake | ||
device | ||
doc | ||
kernel | ||
render | ||
subd | ||
util | ||
CMakeLists.txt | ||
SConscript |