forked from bartvdbraak/blender
4f7bdc59d3
also remove large, duplicate comments from sunsky.h
162 lines
5.6 KiB
C
162 lines
5.6 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung
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* All rights reserved.
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*
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* Contributor(s): Joshua Leung (original author)
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef __BLI_DLRBTREE_H__
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#define __BLI_DLRBTREE_H__
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/** \file BLI_dlrbTree.h
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* \ingroup bli
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* \author Joshua Leung
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*/
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/* Double-Linked Red-Black Tree Implementation:
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*
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* This is simply a Red-Black Tree implementation whose nodes can later
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* be arranged + retrieved as elements in a Double-Linked list (i.e. ListBase).
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* The Red-Black Tree implementation is based on the methods defined by Wikipedia.
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*/
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/* ********************************************** */
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/* Data Types and Type Defines */
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/* Base Structs --------------------------------- */
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/* Basic Layout for a Node */
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typedef struct DLRBT_Node {
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/* ListBase capabilities */
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struct DLRBT_Node *next, *prev;
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/* Tree Associativity settings */
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struct DLRBT_Node *left, *right;
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struct DLRBT_Node *parent;
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char tree_col;
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/* ... for nice alignment, next item should usually be a char too... */
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} DLRBT_Node;
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/* Red/Black defines for tree_col */
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typedef enum eDLRBT_Colors {
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DLRBT_BLACK= 0,
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DLRBT_RED,
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} eDLRBT_Colors;
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/* -------- */
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/* The Tree Data */
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typedef struct DLRBT_Tree {
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/* ListBase capabilities */
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void *first, *last; /* these should be based on DLRBT_Node-s */
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/* Root Node */
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void *root; /* this should be based on DLRBT_Node-s */
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} DLRBT_Tree;
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/* Callback Types --------------------------------- */
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/* return -1, 0, 1 for whether the given data is less than, equal to, or greater than the given node
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* - node: <DLRBT_Node> the node to compare to
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* - data: pointer to the relevant data or values stored in the bitpattern dependent on the function
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*/
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typedef short (*DLRBT_Comparator_FP)(void *node, void *data);
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/* return a new node instance wrapping the given data
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* - data: pointer to the relevant data to create a subclass of node from
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*/
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typedef DLRBT_Node *(*DLRBT_NAlloc_FP)(void *data);
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/* update an existing node instance accordingly to be in sync with the given data *
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* - node: <DLRBT_Node> the node to update
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* - data: pointer to the relevant data or values stored in the bitpattern dependent on the function
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*/
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typedef void (*DLRBT_NUpdate_FP)(void *node, void *data);
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/* ********************************************** */
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/* Public API */
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/* ADT Management ------------------------------- */
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/* Create a new tree, and initialize as necessary */
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DLRBT_Tree *BLI_dlrbTree_new(void);
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/* Initializes some given trees */
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void BLI_dlrbTree_init(DLRBT_Tree *tree);
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/* Free some tree */
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void BLI_dlrbTree_free(DLRBT_Tree *tree);
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/* Make sure the tree's Double-Linked list representation is valid */
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void BLI_dlrbTree_linkedlist_sync(DLRBT_Tree *tree);
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/* Searching ------------------------------------ */
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/* Find the node which matches or is the closest to the requested node */
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DLRBT_Node *BLI_dlrbTree_search(DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb, void *search_data);
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/* Find the node which exactly matches the required data */
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DLRBT_Node *BLI_dlrbTree_search_exact(DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb, void *search_data);
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/* Find the node which occurs immediately before the best matching node */
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DLRBT_Node *BLI_dlrbTree_search_prev(DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb, void *search_data);
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/* Find the node which occurs immediately after the best matching node */
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DLRBT_Node *BLI_dlrbTree_search_next(DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb, void *search_data);
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/* Check whether there is a node matching the requested node */
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short BLI_dlrbTree_contains(DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb, void *search_data);
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/* Node Operations (Managed) --------------------- */
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/* These methods automate the process of adding/removing nodes from the BST,
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* using the supplied data and callbacks
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*/
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/* Add the given data to the tree, and return the node added */
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// NOTE: for duplicates, the update_cb is called (if available), and the existing node is returned
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DLRBT_Node *BLI_dlrbTree_add(DLRBT_Tree *tree, DLRBT_Comparator_FP cmp_cb,
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DLRBT_NAlloc_FP new_cb, DLRBT_NUpdate_FP update_cb, void *data);
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/* Remove the given element from the tree and balance again */
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// FIXME: this is not implemented yet...
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// void BLI_dlrbTree_remove(DLRBT_Tree *tree, DLRBT_Node *node);
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/* Node Operations (Manual) --------------------- */
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/* These methods require custom code for creating BST nodes and adding them to the
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* tree in special ways, such that the node can then be balanced.
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*
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* It is recommended that these methods are only used where the other method is too cumbersome...
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*/
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/* Balance the tree after the given node has been added to it
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* (using custom code, in the Binary Tree way).
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*/
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void BLI_dlrbTree_insert(DLRBT_Tree *tree, DLRBT_Node *node);
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/* ********************************************** */
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#endif // __BLI_DLRBTREE_H__
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