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Stuart Broadfoot 3306afac87 Cycles Hair: Two basic bair shaders added
A new hair bsdf node, with two closure options, is added. These closures allow the generation of the reflective and transmission components of hair. The node allows control of the highlight colour, roughness and angular shift.

Llimitations include:
-No glint or fresnel adjustments.
-The 'offset' is un-used when triangle primitives are used.
2013-09-15 23:58:00 +00:00
build_files OSX/scons: take xcode-select path into account, to work well with different xcode versions 2013-09-13 15:41:18 +00:00
doc BGE: Adding a Python collision API. The initial patch was provided by agoose77, with some edits by me. 2013-09-14 02:02:58 +00:00
extern Code cleanup: spelling correction 2013-09-14 10:22:56 +00:00
intern Cycles Hair: Two basic bair shaders added 2013-09-15 23:58:00 +00:00
release Cycles Hair: Two basic bair shaders added 2013-09-15 23:58:00 +00:00
source Cycles Hair: Two basic bair shaders added 2013-09-15 23:58:00 +00:00
CMakeLists.txt OSX/cmake: fix config by moving code back into xcode conditional, cmake/makefiles does not even have xcode_vesion lookup 2013-09-15 10:56:36 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile add icons utility make target. 2013-08-27 10:03:37 +00:00
SConstruct OSX/scons: fix a typo for jack adding frameworksearchpath 2013-09-10 18:40:07 +00:00