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Joshua Leung 340e411889 Silencing some annoying key-event prints in Win32 console:
The console was getting flooded with output like
g


i

i
...
all as a result of what looks like a debugging print. Whoever put this
in, you can get back your debugging prints by enabling BF_GHOST_DEBUG
in your local config :)
2011-01-26 23:58:20 +00:00
build_files cmake attempted fix before didnt work (I cant test on OSX), this should fix. 2011-01-26 07:34:17 +00:00
doc option for blender --addons rigify,io_scene_fbx,add_mesh_gears 2011-01-26 16:30:12 +00:00
extern fix for using un-initialized stack memory with bullet triangle mesh collisions. 2011-01-16 06:16:28 +00:00
intern Silencing some annoying key-event prints in Win32 console: 2011-01-26 23:58:20 +00:00
po move directories: 2010-07-26 11:47:33 +00:00
release Bug [#25696] Netrender feedback fails 2011-01-26 20:09:30 +00:00
source Bugfix [#25707] / Todo Item: "Local Space" for Object constraining 2011-01-26 23:33:08 +00:00
CMakeLists.txt use cmake defined names for jpeg, png, zlib and python libs, building on *nix with non-standard libjpeg/png/zlib locations was broken. 2011-01-25 14:43:13 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
Makefile move directories: 2010-07-26 11:47:33 +00:00
SConstruct test commit for svn link in commit mail, part two 2011-01-17 10:47:31 +00:00