forked from bartvdbraak/blender
f8f1cbd17f
* Canvas and brush can be now enabled simultaneously. This way it's possible for two canvases to interact. * Added basic anti-aliasing support for vertex surfaces. * 3D-view color preview now works even when there's subsurf modifier after Dynamic Paint in modifier stack. * Added a new brush option to use proximity from object center. * Default surface frame range now use scene's start and end values. * Improved ray checks for volume brushes. * Added new "non-closed" option for volume brushes. This way it's possible to use planar meshes as "volume" brushes with predefined ray direction. * New carrot branch splash image by CGEffex. * Improved brush affection code. * Lots of smaller improvements. * Fixed: Weight paint didn't work with particles. * Fixed: Point cache didn't work for non-wave surfaces anymore since last commit. |
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.. | ||
brushicons | ||
.Bfont | ||
bfont.ttf | ||
blenderbuttons | ||
bmonofont.ttf | ||
ctodata.py | ||
datatoc.py | ||
DejaVuSans-Lite.sfd.bz2 | ||
LICENSE-bfont.ttf.txt | ||
preview.blend | ||
prvicons | ||
splash.png |