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Campbell Barton 35f431b3d0 Menu UI feature common in other widget sets:
Automatically assign menu keys based on name, alternative to pressing number 0-9 on menus items.

 keys are assigned by first giving each menu item the first character of any word, if that fails any key in the name is used.

- active key is shown underlined.
- only ascii keys are assigned currently.
- can run operators, open menu items.
- currently this only works in cases where number buttons were used (UI_BLOCK_NUMSELECT), but could be enabled for file menu, splash etc by removing this check.
2010-12-14 02:38:29 +00:00
build_files use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed. 2010-12-08 08:43:06 +00:00
doc patch [#25027] formatting mathutils.geometry module docs for sphinx 2010-12-10 00:20:32 +00:00
extern use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed. 2010-12-08 08:43:06 +00:00
intern use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed. 2010-12-08 08:43:06 +00:00
po move directories: 2010-07-26 11:47:33 +00:00
release "Fix" for [#25184] Forces for growing hair - update inconsistency - as discussed with Jahka on Saturday on IRC 2010-12-13 10:45:24 +00:00
source Menu UI feature common in other widget sets: 2010-12-14 02:38:29 +00:00
CMakeLists.txt pedantic word ordering change. 2010-12-08 11:42:11 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
Makefile move directories: 2010-07-26 11:47:33 +00:00
SConstruct Make sure plugins/ goes under shortversion/ dir 2010-10-26 22:13:37 +00:00