forked from bartvdbraak/blender
64dd45ef43
* add preliminary support for building Blender on 64bit Windows with _msvc_. The SConstruct should automatically detect if you are on a 64bit Windows and if you have that 64bit build is assumed. If you're not, 32bit build is assumed. NOTE: this is still very much wip, so your mileage may vary. Do please report on b25 taskforce ML in case of trouble. NOTE2: many of the libs are being linked in statically NOTE3: hopefully I didn't break anything for other build platforms (mingw, linux, osx). NOTE4: comes after NOTE3 |
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*** Apply bullet_compound_raycast.patch if not already applied in Bullet source This patch is needed to return correct raycast results on compound shape. /ben *** These files in extern/bullet2 are NOT part of the Blender build yet *** This is the new refactored version of Bullet physics library version 2.x Soon this will replace the old Bullet version in extern/bullet. First the integration in Blender Game Engine needs to be updated. Once that is done all build systems can be updated to use/build extern/bullet2 files. Questions? mail blender at erwincoumans.com, or check the bf-blender mailing list. Thanks, Erwin