forked from bartvdbraak/blender
131 lines
4.5 KiB
Python
131 lines
4.5 KiB
Python
#!BPY
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""" Registration info for Blender menus: <- these words are ignored
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Name: 'Rvk1 to Rvk2'
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Blender: 234
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Group: 'Mesh'
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Tip: 'Copy deform data (not surf. subdiv) of active obj to rvk of the 2nd selected obj'
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"""
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__author__ = "Jean-Michel Soler (jms)"
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__url__ = ("blender", "elysiun",
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"Script's homepage, http://jmsoler.free.fr/didacticiel/blender/tutor/cpl_rvk1versrvk2.htm",
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"Communicate problems and errors, http://www.zoo-logique.org/3D.Blender/newsportal/thread.php?group=3D.Blender")
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__version__ = "2005/11"
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__bpydoc__ = """\
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"RVK1 to RVK2" copies deform data (except surface subdivision) of the active
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object to the RVK (relative vertex key) of the other selected object.
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Usage:
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Select the object that will receive the rvk info, then select the deformed
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object, enter Edit Mode and run this script from the "Mesh->Scripts" menu of
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the 3d View. If the active object has subsurf turned on and nonzero subdiv
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level, the script will ask if it should change that. Before copying data to
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the rvk it will also ask whether it should replace or add a new vertex group.
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"""
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# $Id$
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#
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#----------------------------------------------
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# jm soler (c) 05/2004 : 'Rvk1toRvk2' release under blender artistic licence
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#----------------------------------------------
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# Blender Artistic License
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# http://download.blender.org/documentation/html/x21254.html
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#----------------------------------------------------
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# Copy the rvk (1, or armature, lattice, or
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# any mesh deformation except surface
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# sbdivision) of the active object to rvk (2) of
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# the second selected object. Create rvk or modify
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# absolute key if needed.
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#----------------------------------------------
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# official Page :
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# http://jmsoler.free.fr/didacticiel/blender/tutor/cpl_rvk1versrvk2.htm
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# download the script :
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# http://jmsoler.free.fr/util/blenderfile/py/rvk1_torvk2.py
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# Communicate upon problems or errors:
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# http://www.zoo-logique.org/3D.Blender/newsportal/thread.php?group=3D.Blender
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#----------------------------------------------
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# Page officielle :
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# http://jmsoler.free.fr/util/blenderfile/py/rvk1_torvk2.py
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# Communiquer les problemes et erreurs sur:
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# http://www.zoo-logique.org/3D.Blender/newsportal/thread.php?group=3D.Blender
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#---------------------------------------------
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# changelog :
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# - a test on mesh parity between getraw and getrawfromobject
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# when there is active subsurf division.
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# - can copy, or not, vertex groups from the original mesh.
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#---------------------------------------------
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import Blender
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from Blender import NMesh,Draw,Object
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def rvk2rvk():
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try:
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SUBMODIF=0
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RVK2=Object.GetSelected()[0]
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RVK1=Object.GetSelected()[1]
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FRAME=Blender.Get('curframe')
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DATA2=RVK2.getData()
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if Blender.Get('version')<239:
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if DATA2.getMode() & NMesh.Modes['SUBSURF'] :
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SUBSURF2=DATA2.getSubDivLevels()
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if SUBSURF2[0]!=0:
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name = "The active object has a subsurf level different from 0 ... %t| Let script do the the modification for you ? %x1| you prefer do it yourself ? %x2 "
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result = Draw.PupMenu(name)
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if result==1:
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DATA2.mode=DATA2.mode-NMesh.Modes['SUBSURF']
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SUBMODIF=1
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DATA2.update()
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RVK2.makeDisplayList()
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Blender.Redraw()
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else:
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return
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RVK2NAME=Object.GetSelected()[0].getName()
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mesh=RVK1.getData()
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meshrvk2=NMesh.GetRawFromObject(RVK2NAME)
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name = "Do you want to replace or add vertex groups ? %t| YES %x1| NO ? %x2 "
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result = Draw.PupMenu(name)
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if result==1:
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GROUPNAME1=mesh.getVertGroupNames()
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if len(GROUPNAME1)!=0:
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for GROUP1 in GROUPNAME1:
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mesh.removeVertGroup(GROUP1)
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GROUPNAME2=DATA2.getVertGroupNames()
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if len(GROUPNAME2)!=0:
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for GROUP2 in GROUPNAME2:
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mesh.addVertGroup(GROUP2)
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mesh.assignVertsToGroup(GROUP2,DATA2.getVertsFromGroup(GROUP2),1.0,'replace')
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for v in meshrvk2.verts:
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i= meshrvk2.verts.index(v)
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v1=mesh.verts[i]
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for n in range(len(v.co)):
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v1.co[n]=v.co[n]
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mesh.update()
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mesh.insertKey(FRAME,'relative')
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mesh.update()
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RVK1.makeDisplayList()
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if SUBMODIF==1:
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DATA2.mode=DATA2.mode+NMesh.Modes['SUBSURF']
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SUBMODIF=0
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DATA2.update()
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RVK2.makeDisplayList()
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Blender.Redraw()
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except:
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Draw.PupMenu('Error%t|You need to select two meshes.')
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Blender.Window.EditMode(0)
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rvk2rvk()
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