forked from bartvdbraak/blender
bb9cadbb77
- minor: added missing theme options (bone_solid, bone_pose, strip, strip_select) to Blender.Window.Theme and also updated accordingly (version info) the script that saves themes as scripts and the module's doc.
120 lines
3.6 KiB
Python
120 lines
3.6 KiB
Python
#!BPY
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"""
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Name: 'Save Current Theme...'
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Blender: 237
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Group: 'Export'
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Tooltip: 'Save current theme as a bpython script'
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"""
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__author__ = "Willian P. Germano"
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__url__ = ("blender", "elysiun")
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__version__ = "2.37 2005/06/06"
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__bpydoc__ = """\
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This script saves the current Theme in Blender as a Blender Python script.
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Usage:
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Use Blender's Theme tab in the User Preferences window to create and name your
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theme, then run this script from the File->Export menu to save it.
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It is saved as a bpython script, meaning that you can simply run it to change
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the current theme. By default it is currently saved under the
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"Misc" group, available only from the Scripts window "Scripts->Misc" menu.
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To appear in the menu, a theme saved with this script must be put in your
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Blender's scripts dir, that's what happens by default when you save one by
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yourself. If you don't know where this dir is, running
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import Blender<br>print Blender.Get("scriptsdir")
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on the Text Editor window (use menu or ALT+P to run it) will write the path on
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the console.
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Remember to edit your exported theme's source file to put your name and
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some information on it before sharing it with others.
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"""
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# $Id$
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#
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# --------------------------------------------------------------------------
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# Copyright (C) 2004: Willian P. Germano, wgermano _at_ ig.com.br
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# --------------------------------------------------------------------------
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# Released under the Blender Artistic License (BAL):
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# http://download.blender.org/documentation/html/x21254.html
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#
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# The scripts generated by this script are put under Public Domain by
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# default, but you are free to edit the ones you generate with this script
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# and change their license to another one of your choice.
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# --------------------------------------------------------------------------
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import Blender
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from Blender.Window import Theme, FileSelector
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theme = Theme.Get()[0] # get current theme
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# default filename: theme's name + '_theme.py' in user's scripts dir:
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default_fname = Blender.Get("scriptsdir")
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default_fname = Blender.sys.join(default_fname, theme.name + '_theme.py')
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default_fname = default_fname.replace(' ','_')
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def write_theme(filename):
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"Write the current theme as a bpython script"
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if not filename.endswith('.py'): filename += '.py'
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fout = file(filename, "w")
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fout.write("""#!BPY
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# \"\"\"
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# Name: '%s'
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# Blender: 237
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# Group: 'Themes'
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# Tooltip: 'Change current theme'
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# \"\"\"
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__%s__ = "????"
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__%s__ = "2.37"
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__%s__ = ["blender"]
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__%s__ = \"\"\"\\
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You can edit this section to write something about your script that can
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be read then with the Scripts Help Browser script in Blender.
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Remember to also set author, version and possibly url(s) above. You can also
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define an __email__ tag, check some bundled script's source for examples.
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\"\"\"
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# This script was automatically generated by the save_theme.py bpython script.
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# By default, these generated scripts are released as Public Domain, but you
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# are free to change the license of the scripts you generate with
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# save_theme.py before releasing them.
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import Blender
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from Blender.Window import Theme
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theme = Theme.New('%s')
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""" % (theme.name, "author", "version", "url", "bpydoc", theme.name))
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for tsp in theme.get(): #
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command = "\n%s = theme.get('%s')" % (tsp, tsp)
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fout.write(command + "\n")
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exec(command)
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exec("vars = dir(%s)" % tsp)
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vars.remove('theme')
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for var in vars:
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v = "%s.%s" % (tsp, var)
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exec("value = %s" % v)
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fout.write("%s = %s\n" % (v, value))
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fout.write('\nBlender.Redraw(-1)')
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fout.close()
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try:
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Blender.UpdateMenus()
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except:
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Blender.Draw.PupMenu("Warning - check console!%t|Menus could not be automatically updated")
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FileSelector(write_theme, "Save Current Theme", default_fname)
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