forked from bartvdbraak/blender
37b5472dd2
----- Bugfixes for #6816 and #6988: Under Windows, Blender would crash if boolean operations were done on objects which resulted in an empty mesh. Problem was "iterators" created for ConvertCSGDescriptorsToDerivedMesh() tried to access invalid memory. |
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.. | ||
extern | ||
intern | ||
make | ||
test | ||
CMakeLists.txt | ||
Makefile | ||
SConscript |