blender/release
Sergey Sharybin 37f6bfb810 Fix bug in maya/3dsmax keymaps caused by removed operator
Once again, when you remove operator make sure keymaps we've
got in master branch keeps working.
2013-11-18 14:27:10 +06:00
..
bin patch [#37229] Save process slot in blender-softwaregl script 2013-10-28 23:48:53 +00:00
darwin OSX/codesigning: Instructions on codesigning in case i get lost :-P 2013-10-28 18:13:27 +00:00
datafiles convenience makefile: support spaces in paths 2013-11-17 18:54:03 +11:00
freedesktop patch to our desktop file from debian, German translation. 2012-04-16 09:56:12 +00:00
scripts Fix bug in maya/3dsmax keymaps caused by removed operator 2013-11-18 14:27:10 +06:00
text Documentation: 2013-11-17 00:37:12 +01:00
windows misc minor edits. 2013-03-29 06:25:22 +00:00
environment-macosx shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00
environment-mswindows set svn end of lines to native 2011-05-09 08:15:38 +00:00
environment-unix shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00