blender/extern/bullet/BulletDynamics/ConstraintSolver
2006-06-23 00:34:59 +00:00
..
ConstraintSolver.h Synchronized Bullet physics to latest version. 2006-03-27 06:37:30 +00:00
ContactConstraint.cpp bugfix: tau/damping not linked up, this allows for solving some physics setup problems 2006-06-23 00:34:59 +00:00
ContactConstraint.h Bullet: added per-contact point user-cache, + callback. This allows Collision Detection to be used more generically, and still have persistent info stored, like contact constraints. 2006-05-19 20:20:46 +00:00
ContactSolverInfo.h bugfix: tau/damping not linked up, this allows for solving some physics setup problems 2006-06-23 00:34:59 +00:00
HingeConstraint.cpp added Bullet rigidbodies that behave like Sumo 'dynamic', without rotations. Done using a special hinge constraint (no translational degrees of freedom removed) 2006-04-26 06:01:46 +00:00
HingeConstraint.h added Bullet rigidbodies that behave like Sumo 'dynamic', without rotations. Done using a special hinge constraint (no translational degrees of freedom removed) 2006-04-26 06:01:46 +00:00
JacobianEntry.h fixed 2 physics related bugs (friction had a typo, and jacobian calculation too) 2006-05-09 19:03:26 +00:00
OdeConstraintSolver.cpp Bugfix #4081: support for OpenBSD platform for scons. Big thanks to Nathan Houghton for this contribution. 2006-06-05 15:52:26 +00:00
OdeConstraintSolver.h Synchronized Bullet physics to latest version. 2006-03-27 06:37:30 +00:00
Point2PointConstraint.cpp improved some Bullet Dynamics, related to friction/contact constraints. 2006-04-04 22:26:11 +00:00
Point2PointConstraint.h improved some Bullet Dynamics, related to friction/contact constraints. 2006-04-04 22:26:11 +00:00
SimpleConstraintSolver.cpp -added basic support for GameActuator 'load game', relative paths were broken, just load file into memory and load blend from memory. 2006-05-22 21:03:43 +00:00
SimpleConstraintSolver.h Bullet: added per-contact point user-cache, + callback. This allows Collision Detection to be used more generically, and still have persistent info stored, like contact constraints. 2006-05-19 20:20:46 +00:00
Solve2LinearConstraint.cpp Synchronized Bullet physics to latest version. 2006-03-27 06:37:30 +00:00
Solve2LinearConstraint.h Synchronized Bullet physics to latest version. 2006-03-27 06:37:30 +00:00
SorLcp.cpp Bugfix #4081: support for OpenBSD platform for scons. Big thanks to Nathan Houghton for this contribution. 2006-06-05 15:52:26 +00:00
SorLcp.h Lots of stupid warning fixes: 2006-01-05 23:10:54 +00:00
TypedConstraint.cpp Synchronized Bullet physics to latest version. 2006-03-27 06:37:30 +00:00
TypedConstraint.h bugfix: removing constraints should activate rigidbodies. 2006-06-20 05:41:28 +00:00