blender/release
Antony Riakiotakis 5ad071633f Stencil dimension control:
* Shift-Rclick and holding right click, x or y will trigger constrained
scaling of overlay. Pressing again will revert to uniform scaling.
* Added operator, visible under the mapping drop menu, to fit stencil
aspect ratio to brush image aspect ratio.
* Made it possible to access stencil attributes from python as vec.x,
vec.y. Thanks to kgeogeo for pointing out!
2013-04-05 13:00:16 +00:00
..
bin Workaround for half-transparent windows when running blender-softwaregl 2011-11-15 07:28:18 +00:00
darwin set line endings to native & mime type to text/plain for .app/Contents/MacOS/xxx files. 2012-12-29 03:19:30 +00:00
datafiles Tweak allocation vars for linear space so black is converted 2013-04-02 18:19:16 +00:00
freedesktop patch to our desktop file from debian, German translation. 2012-04-16 09:56:12 +00:00
scripts Stencil dimension control: 2013-04-05 13:00:16 +00:00
text Release Logs: 2013-04-04 16:23:00 +00:00
windows misc minor edits. 2013-03-29 06:25:22 +00:00
environment-macosx shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00
environment-mswindows set svn end of lines to native 2011-05-09 08:15:38 +00:00
environment-unix shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00