blender/source
Jörg Müller 38fcc3e14b Fix T40280: sequencer sound strips with an end at a negative time kept playing
The bug was caused by using negative numbers as the end for playing forever (or until the end of the sound is reached) in the library. This was used with speaker objects which have an end of FLT_MAX now instead and the negative number interpretation was removed. I hope this doesn't break anything else.
2014-05-20 23:01:56 +02:00
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blender Fix T40280: sequencer sound strips with an end at a negative time kept playing 2014-05-20 23:01:56 +02:00
blenderplayer Make bpy.types.EditBone.matrix writeable. 2014-05-05 20:57:52 +02:00
creator CMake/SCons: finish removing MSVC2012 references 2014-05-15 16:16:25 +10:00
gameengine BGE cleanup: Removing the unused KX_Scene::UpdateMeshTransformations() function. 2014-05-19 21:14:18 -07:00
icons Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00
tests Code cleanup: spelling/indentation 2014-05-08 04:53:05 +10:00
CMakeLists.txt remove WINDOWS checks in cmake, this variable isn't defined on windows and checks weren't needed. 2013-09-03 03:04:44 +00:00
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00