forked from bartvdbraak/blender
46fbe6b01e
Use Polytope collision for faster mesh intersection tests, so SOLID can actually use that qhull lib now. |
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BlenderRoutines | ||
Converter | ||
Expressions | ||
GameLogic | ||
GamePlayer | ||
Ketsji | ||
Network | ||
Physics | ||
PyDoc | ||
Rasterizer | ||
SceneGraph | ||
Makefile | ||
SConscript |