blender/source
Ton Roosendaal b2be78c0cc Bugfix #25392
Compositor: Texture node didn't use texture-nodes itself.
Now composites initialize texture nodes correctly.

Also reviewed the fix for crashing texture nodes for displace.
It appears texture nodes also are used for sculpt/paint 
brushes, in these cases it can be allowed again. But, don't
do this during rendering for now!
2010-12-27 19:26:38 +00:00
..
blender Bugfix #25392 2010-12-27 19:26:38 +00:00
blenderplayer rename blenderlib to blender_add_lib 2010-12-22 23:09:30 +00:00
creator Compact -I paths in makefiles for more readble files/output. 2010-12-22 22:15:20 +00:00
darwin darwin Makefiles: copy release scripts and python modules to where blender looks for them, 2010-10-14 19:30:55 +00:00
gameengine rename blenderlib to blender_add_lib 2010-12-22 23:09:30 +00:00
icons Windows Icons: 2010-09-05 07:08:21 +00:00
kernel rename blenderlib to blender_add_lib 2010-12-22 23:09:30 +00:00
CMakeLists.txt use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed. 2010-12-08 08:43:06 +00:00
Makefile Reorder library linking. 2010-11-11 06:22:55 +00:00
SConscript dont build blender/kernel if the game engines disabled. 2010-10-31 00:56:46 +00:00