blender/release
Joshua Leung 8e97203f7d Restoring Group Colours for Animation Channels - Part 1
This commit restores the group colours support for F-Curves and F-Curve Groups
in the DopeSheet and Graph Editors. Currently the relevant settings for groups
are only exposed via RNA, but a followup commit will add support for
automatically setting these colours. By default, DopeSheet and Graph Editors are
set to display these colours if/when they are available.

This functionality used to be in 2.48, and is a useful mechanism for visually
distinguishing between channels for different controls when animating (if group
colours are used on the rigs too).
2012-05-24 01:25:31 +00:00
..
bin Workaround for half-transparent windows when running blender-softwaregl 2011-11-15 07:28:18 +00:00
datafiles Add skin modifier icon created by Julio Iglesias. 2012-05-22 15:19:13 +00:00
freedesktop patch to our desktop file from debian, German translation. 2012-04-16 09:56:12 +00:00
plugins style cleanup: changes to brace placement / newlines - for/while/if/switch 2012-04-28 06:31:57 +00:00
scripts Restoring Group Colours for Animation Channels - Part 1 2012-05-24 01:25:31 +00:00
text Readme and Release Log Links: 2012-04-05 09:27:53 +00:00
windows Enable building of the installer with MinGW-w64, patch by Caleb Joseph (Dobz) thanks a lot! 2012-04-25 11:15:55 +00:00
environment-macosx shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00
environment-mswindows set svn end of lines to native 2011-05-09 08:15:38 +00:00
environment-unix shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00