blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLOffScreen.h
2016-07-02 10:08:33 +10:00

66 lines
1.7 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2015, Blender Foundation
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Blender Foundation.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef __RAS_OPENGLOFFSCREEN__
#define __RAS_OPENGLOFFSCREEN__
#include "RAS_IOffScreen.h"
#include "GPU_extensions.h"
class RAS_ICanvas;
class RAS_OpenGLOffScreen : public RAS_IOffScreen
{
RAS_ICanvas *m_canvas;
// these are GL objects
unsigned int m_depthrb;
unsigned int m_colorrb;
unsigned int m_depthtx;
unsigned int m_colortx;
unsigned int m_fbo;
unsigned int m_blitfbo;
unsigned int m_blitrbo;
unsigned int m_blittex;
RAS_OFS_RENDER_TARGET m_target;
bool m_bound;
public:
RAS_OpenGLOffScreen(RAS_ICanvas *canvas);
~RAS_OpenGLOffScreen();
bool Create(int width, int height, int samples, RAS_OFS_RENDER_TARGET target);
void Destroy();
void Bind(RAS_OFS_BIND_MODE mode);
void Blit();
void Unbind();
void MipMap();
};
#endif /* __RAS_OPENGLOFFSCREEN__ */