blender/release/scripts/bpydata
Willian Padovani Germano fa5d910f93 Updating build systems: folder release/bpydata/ moved to release/scripts/bpydata/
It seemed trivial enough, so I updated all systems (makefiles, xcode, scons, scons win installer), please complain if something went wrong.  Mostly it was just removing release/bpydata references, since the release/scripts dir is already worked on recursevely, handling dirs inside it.

For the scons nsi file writer script I had to write code for each new dir, but it can be recoded recursively, too (in fact joining all release stuff in a single dir tree with nothing else would be a good idea, making installation code simpler).  Since it's just python and I have a little more time now, I can help scons managers if they still need.

Thanks Campbell Barton for reporting.
2005-04-16 18:25:42 +00:00
..
config Updating build systems: folder release/bpydata/ moved to release/scripts/bpydata/ 2005-04-16 18:25:42 +00:00
KUlang.txt Scripts (making some changes to the scripts dir): 2005-03-21 05:26:52 +00:00
readme.txt Scripts (making some changes to the scripts dir): 2005-03-21 05:26:52 +00:00

This directory is the default place for scripts to put their data,
like internal files needed by the script and its saved configuration.

Scripts can find the path to this dir using Blender.Get("datadir").
Ex:

import Blender
print Blender.Get("datadir")