blender/release/scripts
Sergey Sharybin 3c6e818b22 Object tracking integration
This commits merges object tracking implementation from tomato branch.

Summarized changes from branch:

- Added list of objects to be tracked. Default there's only one object called
  "Camera" which is used for solving camera motion. Other objects can be added
  and each of them will have it;s own list of tracks. Only one object can be used
  for camera solving at this moment.
- Added new constraint called "Object Tracking" which makes oriented object be
  moving in the save way as solved object motion.
- Scene orientation tools can be used for orienting object to bundles.
- Object has got scale to define "depth" in camera space.
- All tools which works with list of tracks or reconstruction data now
  gets that lists from active editing object.
- All objects and their tracking data are available via python api.
- Improvements in witness cameras workflow,
2011-12-30 18:06:02 +00:00
..
modules check for presets in addons dirs. this way addons can install their own presets too. 2011-12-30 08:39:40 +00:00
presets Object tracking integration 2011-12-30 18:06:02 +00:00
startup Object tracking integration 2011-12-30 18:06:02 +00:00
templates rename user interface operator properties from 'op' to 'props' 2011-10-23 00:53:50 +00:00