blender/source/gameengine
Mitchell Stokes 3cf2d2fd4e A bit of bge.events work:
* A few places in the bge.events docs mentioned bge.keys, when it should have been bge.events
  * Created two aliases to bge.events.RETKEY: ENTERKEY and RETURNKEY
  * ENTERKEY and RETURNKEY have been added to the docs and RETKEY marked as deprecated
  * Added an example of using bge.logic.keyboard to the bge.events docs
2010-10-05 05:44:15 +00:00
..
BlenderRoutines update for MingW/CMake 2010-09-15 16:13:32 +00:00
Converter Fix #23785: in the game engine, if an object had an armature modifier + another 2010-10-02 16:42:12 +00:00
Expressions update for MingW/CMake 2010-09-15 16:13:32 +00:00
GameLogic update for MingW/CMake 2010-09-15 16:13:32 +00:00
GamePlayer blenderplayer fix for "offset" problem when in fullscreen mode (worked together with Nathan Letwory - jesterKing) 2010-09-14 08:19:42 +00:00
Ketsji A bit of bge.events work: 2010-10-05 05:44:15 +00:00
Network Update address in license block. 2010-08-10 21:22:26 +00:00
Physics Finally change SConscript tabs to spaces. 2010-08-29 20:52:05 +00:00
PyDoc A bit of bge.events work: 2010-10-05 05:44:15 +00:00
Rasterizer update for MingW/CMake 2010-09-15 16:13:32 +00:00
SceneGraph Update address in license block. 2010-08-10 21:22:26 +00:00
VideoTexture - added back zlib include (needed for win32). 2010-09-07 01:13:10 +00:00
CMakeLists.txt correct fsf address 2010-02-12 13:34:04 +00:00
Makefile Update address in license block. 2010-08-10 21:22:26 +00:00
SConscript option to build the BGE without python, uses existing python check (cmake and scons) 2009-09-29 21:42:40 +00:00