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blender
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3d78032251
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Lukas Toenne
3d78032251
Fix for node editor lib_link and memfile restore (undo): The snode->nodetree/first tree path pointer was not properly mapped on file load due to the fact that it's stored locally in other ID data blocks. Undo was restoring the pointer correctly, but used an ugly hack. Now the SpaceNode->id pointer is linked first, then the datablock is checked for an internal node tree, which is then used instead of trying to lib-link the node tree pointer.
2013-04-17 15:55:10 +00:00
build_files
code cleanup: minor changes, clang checker option for exact size matches and use vector functions.
2013-04-14 12:01:12 +00:00
doc
BGE: Adding mipmapping control to bge.render via bge.render.setMipmapping() and bge.render.getMipmapping().
2013-04-14 00:40:24 +00:00
extern
Make it so FATAL messages from libmv are print to the console
2013-04-15 10:02:33 +00:00
intern
Cycles: initialize LCG for sss and hair sampling without using the sobol sampler,
2013-04-17 14:48:01 +00:00
release
display options to help with 3d printing.
2013-04-17 09:27:23 +00:00
source
Fix for node editor lib_link and memfile restore (undo): The snode->nodetree/first tree path pointer was not properly mapped on file load due to the fact that it's stored locally in other ID data blocks. Undo was restoring the pointer correctly, but used an ugly hack. Now the SpaceNode->id pointer is linked first, then the datablock is checked for an internal node tree, which is then used instead of trying to lib-link the node tree pointer.
2013-04-17 15:55:10 +00:00
CMakeLists.txt
Don't use auto vectorization for MinGW-w64. It may be a source for
2013-04-17 11:16:53 +00:00
COPYING
== docs ==
2010-10-13 14:44:22 +00:00
GNUmakefile
correct too-big allocation in mesh beautify.
2013-04-01 07:57:33 +00:00
SConstruct
Merged changes in the trunk up to revision 55546.
2013-03-24 12:13:13 +00:00