forked from bartvdbraak/blender
fedc8e1722
Generated and UV coordinates from the duplicator of instance instead of the object itself. This was used in e.g. Big Buck Bunny for texturing instanced feathers with a UV map on the bird. Many files changed, mainly to do some refactoring to get rid of G.rendering global in duplilist code. |
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.. | ||
addon | ||
blender_camera.cpp | ||
blender_mesh.cpp | ||
blender_object.cpp | ||
blender_particles.cpp | ||
blender_python.cpp | ||
blender_session.cpp | ||
blender_session.h | ||
blender_shader.cpp | ||
blender_sync.cpp | ||
blender_sync.h | ||
blender_util.h | ||
CCL_api.h | ||
CMakeLists.txt |