blender/source/gameengine
Nathan Letwory 3f5115064a == SCons ==
* Add BGE_CXXFLAGS so we can get rid of hard-coded BGE compiler settings. This was only done for windows, but now linuxers and osxers should be able to set BGE-specific optimisation too. See the windows default configs for example.
2009-09-01 23:32:34 +00:00
..
BlenderRoutines == SCons == 2009-09-01 23:32:34 +00:00
Converter == SCons == 2009-09-01 23:32:34 +00:00
Expressions == SCons == 2009-09-01 23:32:34 +00:00
GameLogic == SCons == 2009-09-01 23:32:34 +00:00
GamePlayer == SCons == 2009-09-01 23:32:34 +00:00
Ketsji == SCons == 2009-09-01 23:32:34 +00:00
Network BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
Physics == SCons == 2009-09-01 23:32:34 +00:00
PyDoc svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22717:22875 2009-08-29 23:41:09 +00:00
Rasterizer == SCons == 2009-09-01 23:32:34 +00:00
SceneGraph == SCons == 2009-09-01 23:32:34 +00:00
VideoTexture == SCons == 2009-09-01 23:32:34 +00:00
CMakeLists.txt Spring Cleaning 2009-06-21 16:18:38 +00:00
Makefile 2.5 2009-08-11 18:14:49 +00:00
SConscript Spring Cleaning 2009-06-21 16:18:38 +00:00