forked from bartvdbraak/blender
4b544c75c0
Would someone on MacOSX please check the bundle creation.
52 lines
1.7 KiB
Python
52 lines
1.7 KiB
Python
#!/usr/bin/python
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import sys
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Import ('user_options_dict')
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Import ('library_env')
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gp_ghost_env = library_env.Copy()
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source_files = ['GPG_Application.cpp',
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'GPG_Canvas.cpp',
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'GPG_ghost.cpp',
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'GPG_KeyboardDevice.cpp',
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'GPG_System.cpp']
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gp_ghost_env.Append( CPPPATH = ['.',
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'#intern/string',
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'#intern/ghost',
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'#intern/guardedalloc',
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'#intern/bmfont',
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'#intern/moto/include',
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'#intern/SoundSystem',
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'#source/gameengine/Rasterizer/RAS_OpenGLRasterizer',
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'#source/kernel/gen_system',
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'#source/kernel/gen_messaging',
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'#source/gameengine/Converter',
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'#source/blender/imbuf',
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'#source/gameengine/Ketsji',
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'#source/blender/blenlib',
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'#source/blender/blenkernel',
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'#source/blender/readblenfile',
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'#source/blender',
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'#source/blender/include',
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'#source/blender/makesdna',
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'#source/gameengine/Rasterizer',
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'#source/gameengine/GameLogic',
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'#source/gameengine/Expressions',
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'#source/gameengine/Network',
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'#source/gameengine/SceneGraph',
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'#source/gameengine/Physics/common',
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'#source/gameengine/Physics/Sumo',
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'#source/gameengine/Physics/Sumo/Fuzzics/include',
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'#source/gameengine/Network/LoopBackNetwork',
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'#source/gameengine/GamePlayer/common',
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'#source/blender/misc',
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'#source/blender/blenloader'])
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gp_ghost_env.Append (CPPPATH = user_options_dict['PYTHON_INCLUDE'])
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gp_ghost_env.Append (CPPPATH = user_options_dict['SOLID_INCLUDE'])
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if sys.platform=='win32':
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gp_ghost_env.Append (CXXFLAGS = ['/GR'])
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gp_ghost_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/GPG_ghost', source=source_files) |