blender/source/gameengine/Network/SConscript
Kester Maddock c844aa265a Big patches:
Erwin Coumans: Abstract the physics engine
Charlie C: Joystick fixes
Me: Moved the ray cast (shadows, mouse sensor & ray sensor)
2005-03-25 10:33:39 +00:00

18 lines
546 B
Python
Executable File

#!/usr/bin/python
Import ('user_options_dict')
Import ('library_env')
ng_network_env = library_env.Copy ()
source_files = ['NG_NetworkMessage.cpp',
'NG_NetworkObject.cpp',
'NG_NetworkScene.cpp']
ng_network_env.Append (CPPPATH=['.',
'#source/kernel/gen_system',
'#intern/string',
'#intern/moto/include'
])
ng_network_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/NG_network', source=source_files)