forked from bartvdbraak/blender
2e6d576182
Armatures are back Split screen Double sided lightning Ambient lighting Alpha test Material IPO support (one per object atm) Blender materials GLSL shaders - Python access Up to three texture samplers from the material panel ( 2D & Cube map ) Python access to a second set of uv coordinates See http://www.elysiun.com/forum/viewtopic.php?t=58057
64 lines
1.9 KiB
C
64 lines
1.9 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#ifndef __RAS_CAMERADATA_H
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#define __RAS_CAMERADATA_H
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struct RAS_CameraData
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{
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float m_lens;
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float m_clipstart;
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float m_clipend;
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bool m_perspective;
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bool m_viewport;
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int m_viewportleft;
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int m_viewportbottom;
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int m_viewportright;
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int m_viewporttop;
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RAS_CameraData(float lens = 35., float clipstart = 0.1, float clipend = 100., bool perspective = true,
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bool viewport = false, int viewportleft = 0, int viewportbottom = 0, int viewportright = 0, int viewporttop = 0) :
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m_lens(lens),
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m_clipstart(clipstart),
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m_clipend(clipend),
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m_perspective(perspective),
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m_viewport(viewport),
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m_viewportleft(viewportleft),
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m_viewportbottom(viewportbottom),
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m_viewportright(viewportright),
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m_viewporttop(viewporttop)
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{
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}
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};
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#endif //__RAS_CAMERADATA_H
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