blender/intern/cycles/kernel/kernels
Thomas Dinges 5ac7ef873b Cycles: Change code order for Image Data Types.
Now we have the 4 component ones first (float4, byte4, half4) followed by the 1 component ones (float, byte, half).
Makes code a bit more consistent and also reduces code a bit when enabling half support on GPU in next commit.

This also exposed a typo in half CPU images for 3D textures, which wasn't used yet, but good to have that one fixed anyway.
2016-08-11 22:30:03 +02:00
..
cpu Cycles: Change code order for Image Data Types. 2016-08-11 22:30:03 +02:00
cuda Cycles: reduce CUDA stack memory access for Maxwell and up, increasing max registers. 2016-06-19 20:17:26 +02:00
opencl Cycles: Move BVK kernel files to own directory 2016-07-11 13:58:47 +02:00