forked from bartvdbraak/blender
411123b250
- added #ifdef for a visual studio 8 crashing problems - added scaling and tolerances to triangle meshes |
||
---|---|---|
.. | ||
Bullet | ||
BulletDynamics | ||
Extras/PhysicsInterface | ||
LinearMath | ||
BulletLicense.txt | ||
continuous_vc7.sln | ||
continuous_vc8.sln | ||
continuous.dsw | ||
SConscript |