forked from bartvdbraak/blender
63810ffcef
Should also fix the broken py ops tips...
726 lines
25 KiB
Python
726 lines
25 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
|
|
#
|
|
# This program is free software; you can redistribute it and/or
|
|
# modify it under the terms of the GNU General Public License
|
|
# as published by the Free Software Foundation; either version 2
|
|
# of the License, or (at your option) any later version.
|
|
#
|
|
# This program is distributed in the hope that it will be useful,
|
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
# GNU General Public License for more details.
|
|
#
|
|
# You should have received a copy of the GNU General Public License
|
|
# along with this program; if not, write to the Free Software Foundation,
|
|
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
#
|
|
# ##### END GPL LICENSE BLOCK #####
|
|
|
|
# <pep8-80 compliant>
|
|
|
|
import bpy
|
|
from bpy.types import Operator
|
|
from bpy.props import (StringProperty,
|
|
BoolProperty,
|
|
EnumProperty,
|
|
IntProperty)
|
|
|
|
|
|
class SelectPattern(Operator):
|
|
"""Select objects matching a naming pattern"""
|
|
bl_idname = "object.select_pattern"
|
|
bl_label = "Select Pattern"
|
|
bl_options = {'REGISTER', 'UNDO'}
|
|
|
|
pattern = StringProperty(
|
|
name="Pattern",
|
|
description="Name filter using '*', '?' and "
|
|
"'[abc]' unix style wildcards",
|
|
maxlen=64,
|
|
default="*",
|
|
)
|
|
case_sensitive = BoolProperty(
|
|
name="Case Sensitive",
|
|
description="Do a case sensitive compare",
|
|
default=False,
|
|
)
|
|
extend = BoolProperty(
|
|
name="Extend",
|
|
description="Extend the existing selection",
|
|
default=True,
|
|
)
|
|
|
|
def execute(self, context):
|
|
|
|
import fnmatch
|
|
|
|
if self.case_sensitive:
|
|
pattern_match = fnmatch.fnmatchcase
|
|
else:
|
|
pattern_match = (lambda a, b:
|
|
fnmatch.fnmatchcase(a.upper(), b.upper()))
|
|
is_ebone = False
|
|
obj = context.object
|
|
if obj and obj.mode == 'POSE':
|
|
items = obj.data.bones
|
|
if not self.extend:
|
|
bpy.ops.pose.select_all(action='DESELECT')
|
|
elif obj and obj.type == 'ARMATURE' and obj.mode == 'EDIT':
|
|
items = obj.data.edit_bones
|
|
if not self.extend:
|
|
bpy.ops.armature.select_all(action='DESELECT')
|
|
is_ebone = True
|
|
else:
|
|
items = context.visible_objects
|
|
if not self.extend:
|
|
bpy.ops.object.select_all(action='DESELECT')
|
|
|
|
# Can be pose bones or objects
|
|
for item in items:
|
|
if pattern_match(item.name, self.pattern):
|
|
item.select = True
|
|
|
|
# hrmf, perhaps there should be a utility function for this.
|
|
if is_ebone:
|
|
item.select_head = True
|
|
item.select_tail = True
|
|
if item.use_connect:
|
|
item_parent = item.parent
|
|
if item_parent is not None:
|
|
item_parent.select_tail = True
|
|
|
|
return {'FINISHED'}
|
|
|
|
def invoke(self, context, event):
|
|
wm = context.window_manager
|
|
return wm.invoke_props_popup(self, event)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.prop(self, "pattern")
|
|
row = layout.row()
|
|
row.prop(self, "case_sensitive")
|
|
row.prop(self, "extend")
|
|
|
|
|
|
class SelectCamera(Operator):
|
|
"""Select the active camera"""
|
|
bl_idname = "object.select_camera"
|
|
bl_label = "Select Camera"
|
|
bl_options = {'REGISTER', 'UNDO'}
|
|
|
|
def execute(self, context):
|
|
scene = context.scene
|
|
view = context.space_data
|
|
if view.type == 'VIEW_3D' and not view.lock_camera_and_layers:
|
|
camera = view.camera
|
|
else:
|
|
camera = scene.camera
|
|
|
|
if camera is None:
|
|
self.report({'WARNING'}, "No camera found")
|
|
elif camera.name not in scene.objects:
|
|
self.report({'WARNING'}, "Active camera is not in this scene")
|
|
else:
|
|
context.scene.objects.active = camera
|
|
camera.select = True
|
|
return {'FINISHED'}
|
|
|
|
return {'CANCELLED'}
|
|
|
|
|
|
class SelectHierarchy(Operator):
|
|
"""Select object relative to the active object's position """ \
|
|
"""in the hierarchy"""
|
|
bl_idname = "object.select_hierarchy"
|
|
bl_label = "Select Hierarchy"
|
|
bl_options = {'REGISTER', 'UNDO'}
|
|
|
|
direction = EnumProperty(
|
|
items=(('PARENT', "Parent", ""),
|
|
('CHILD', "Child", ""),
|
|
),
|
|
name="Direction",
|
|
description="Direction to select in the hierarchy",
|
|
default='PARENT')
|
|
|
|
extend = BoolProperty(
|
|
name="Extend",
|
|
description="Extend the existing selection",
|
|
default=False,
|
|
)
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return context.object
|
|
|
|
def execute(self, context):
|
|
select_new = []
|
|
act_new = None
|
|
|
|
selected_objects = context.selected_objects
|
|
obj_act = context.object
|
|
|
|
if context.object not in selected_objects:
|
|
selected_objects.append(context.object)
|
|
|
|
if self.direction == 'PARENT':
|
|
for obj in selected_objects:
|
|
parent = obj.parent
|
|
|
|
if parent:
|
|
if obj_act == obj:
|
|
act_new = parent
|
|
|
|
select_new.append(parent)
|
|
|
|
else:
|
|
for obj in selected_objects:
|
|
select_new.extend(obj.children)
|
|
|
|
if select_new:
|
|
select_new.sort(key=lambda obj_iter: obj_iter.name)
|
|
act_new = select_new[0]
|
|
|
|
# don't edit any object settings above this
|
|
if select_new:
|
|
if not self.extend:
|
|
bpy.ops.object.select_all(action='DESELECT')
|
|
|
|
for obj in select_new:
|
|
obj.select = True
|
|
|
|
context.scene.objects.active = act_new
|
|
return {'FINISHED'}
|
|
|
|
return {'CANCELLED'}
|
|
|
|
|
|
class SubdivisionSet(Operator):
|
|
"""Sets a Subdivision Surface Level (1-5)"""
|
|
|
|
bl_idname = "object.subdivision_set"
|
|
bl_label = "Subdivision Set"
|
|
bl_options = {'REGISTER', 'UNDO'}
|
|
|
|
level = IntProperty(
|
|
name="Level",
|
|
min=-100, max=100,
|
|
soft_min=-6, soft_max=6,
|
|
default=1,
|
|
)
|
|
|
|
relative = BoolProperty(
|
|
name="Relative",
|
|
description=("Apply the subsurf level as an offset "
|
|
"relative to the current level"),
|
|
default=False,
|
|
)
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
obs = context.selected_editable_objects
|
|
return (obs is not None)
|
|
|
|
def execute(self, context):
|
|
level = self.level
|
|
relative = self.relative
|
|
|
|
if relative and level == 0:
|
|
return {'CANCELLED'} # nothing to do
|
|
|
|
if not relative and level < 0:
|
|
self.level = level = 0
|
|
|
|
def set_object_subd(obj):
|
|
for mod in obj.modifiers:
|
|
if mod.type == 'MULTIRES':
|
|
if not relative:
|
|
if level <= mod.total_levels:
|
|
if obj.mode == 'SCULPT':
|
|
if mod.sculpt_levels != level:
|
|
mod.sculpt_levels = level
|
|
elif obj.mode == 'OBJECT':
|
|
if mod.levels != level:
|
|
mod.levels = level
|
|
return
|
|
else:
|
|
if obj.mode == 'SCULPT':
|
|
if mod.sculpt_levels + level <= mod.total_levels:
|
|
mod.sculpt_levels += level
|
|
elif obj.mode == 'OBJECT':
|
|
if mod.levels + level <= mod.total_levels:
|
|
mod.levels += level
|
|
return
|
|
|
|
elif mod.type == 'SUBSURF':
|
|
if relative:
|
|
mod.levels += level
|
|
else:
|
|
if mod.levels != level:
|
|
mod.levels = level
|
|
|
|
return
|
|
|
|
# add a new modifier
|
|
try:
|
|
mod = obj.modifiers.new("Subsurf", 'SUBSURF')
|
|
mod.levels = level
|
|
except:
|
|
self.report({'WARNING'},
|
|
"Modifiers cannot be added to object: " + obj.name)
|
|
|
|
for obj in context.selected_editable_objects:
|
|
set_object_subd(obj)
|
|
|
|
return {'FINISHED'}
|
|
|
|
|
|
class ShapeTransfer(Operator):
|
|
"""Copy another selected objects active shape to this one by """ \
|
|
"""applying the relative offsets"""
|
|
|
|
bl_idname = "object.shape_key_transfer"
|
|
bl_label = "Transfer Shape Key"
|
|
bl_options = {'REGISTER', 'UNDO'}
|
|
|
|
mode = EnumProperty(
|
|
items=(('OFFSET',
|
|
"Offset",
|
|
"Apply the relative positional offset",
|
|
),
|
|
('RELATIVE_FACE',
|
|
"Relative Face",
|
|
"Calculate relative position (using faces)",
|
|
),
|
|
('RELATIVE_EDGE',
|
|
"Relative Edge",
|
|
"Calculate relative position (using edges)",
|
|
),
|
|
),
|
|
name="Transformation Mode",
|
|
description="Relative shape positions to the new shape method",
|
|
default='OFFSET',
|
|
)
|
|
use_clamp = BoolProperty(
|
|
name="Clamp Offset",
|
|
description=("Clamp the transformation to the distance each "
|
|
"vertex moves in the original shape"),
|
|
default=False,
|
|
)
|
|
|
|
def _main(self, ob_act, objects, mode='OFFSET', use_clamp=False):
|
|
|
|
def me_nos(verts):
|
|
return [v.normal.copy() for v in verts]
|
|
|
|
def me_cos(verts):
|
|
return [v.co.copy() for v in verts]
|
|
|
|
def ob_add_shape(ob, name):
|
|
me = ob.data
|
|
key = ob.shape_key_add(from_mix=False)
|
|
if len(me.shape_keys.key_blocks) == 1:
|
|
key.name = "Basis"
|
|
key = ob.shape_key_add(from_mix=False) # we need a rest
|
|
key.name = name
|
|
ob.active_shape_key_index = len(me.shape_keys.key_blocks) - 1
|
|
ob.show_only_shape_key = True
|
|
|
|
from mathutils.geometry import barycentric_transform
|
|
from mathutils import Vector
|
|
|
|
if use_clamp and mode == 'OFFSET':
|
|
use_clamp = False
|
|
|
|
me = ob_act.data
|
|
orig_key_name = ob_act.active_shape_key.name
|
|
|
|
orig_shape_coords = me_cos(ob_act.active_shape_key.data)
|
|
|
|
orig_normals = me_nos(me.vertices)
|
|
# actual mesh vertex location isn't as reliable as the base shape :S
|
|
#~ orig_coords = me_cos(me.vertices)
|
|
orig_coords = me_cos(me.shape_keys.key_blocks[0].data)
|
|
|
|
for ob_other in objects:
|
|
me_other = ob_other.data
|
|
if len(me_other.vertices) != len(me.vertices):
|
|
self.report({'WARNING'},
|
|
("Skipping '%s', "
|
|
"vertex count differs") % ob_other.name)
|
|
continue
|
|
|
|
target_normals = me_nos(me_other.vertices)
|
|
if me_other.shape_keys:
|
|
target_coords = me_cos(me_other.shape_keys.key_blocks[0].data)
|
|
else:
|
|
target_coords = me_cos(me_other.vertices)
|
|
|
|
ob_add_shape(ob_other, orig_key_name)
|
|
|
|
# editing the final coords, only list that stores wrapped coords
|
|
target_shape_coords = [v.co for v in
|
|
ob_other.active_shape_key.data]
|
|
|
|
median_coords = [[] for i in range(len(me.vertices))]
|
|
|
|
# Method 1, edge
|
|
if mode == 'OFFSET':
|
|
for i, vert_cos in enumerate(median_coords):
|
|
vert_cos.append(target_coords[i] +
|
|
(orig_shape_coords[i] - orig_coords[i]))
|
|
|
|
elif mode == 'RELATIVE_FACE':
|
|
loops_vidxs = me.loops.foreach_get("vert_index")
|
|
for poly in me.polygons:
|
|
l_start = l_stop = poly.loop_start
|
|
l_stop += poly.loop_total
|
|
idxs = loops_vidxs[l_start:l_stop]
|
|
v_before = idxs[-2]
|
|
v = idxs[-1]
|
|
for v_after in idxs:
|
|
pt = barycentric_transform(orig_shape_coords[v],
|
|
orig_coords[v_before],
|
|
orig_coords[v],
|
|
orig_coords[v_after],
|
|
target_coords[v_before],
|
|
target_coords[v],
|
|
target_coords[v_after],
|
|
)
|
|
median_coords[v].append(pt)
|
|
v_before = v
|
|
v = v_after
|
|
|
|
elif mode == 'RELATIVE_EDGE':
|
|
for ed in me.edges:
|
|
i1, i2 = ed.vertices
|
|
v1, v2 = orig_coords[i1], orig_coords[i2]
|
|
edge_length = (v1 - v2).length
|
|
n1loc = v1 + orig_normals[i1] * edge_length
|
|
n2loc = v2 + orig_normals[i2] * edge_length
|
|
|
|
# now get the target nloc's
|
|
v1_to, v2_to = target_coords[i1], target_coords[i2]
|
|
edlen_to = (v1_to - v2_to).length
|
|
n1loc_to = v1_to + target_normals[i1] * edlen_to
|
|
n2loc_to = v2_to + target_normals[i2] * edlen_to
|
|
|
|
pt = barycentric_transform(orig_shape_coords[i1],
|
|
v2, v1, n1loc,
|
|
v2_to, v1_to, n1loc_to)
|
|
median_coords[i1].append(pt)
|
|
|
|
pt = barycentric_transform(orig_shape_coords[i2],
|
|
v1, v2, n2loc,
|
|
v1_to, v2_to, n2loc_to)
|
|
median_coords[i2].append(pt)
|
|
|
|
# apply the offsets to the new shape
|
|
from functools import reduce
|
|
VectorAdd = Vector.__add__
|
|
|
|
for i, vert_cos in enumerate(median_coords):
|
|
if vert_cos:
|
|
co = reduce(VectorAdd, vert_cos) / len(vert_cos)
|
|
|
|
if use_clamp:
|
|
# clamp to the same movement as the original
|
|
# breaks copy between different scaled meshes.
|
|
len_from = (orig_shape_coords[i] -
|
|
orig_coords[i]).length
|
|
ofs = co - target_coords[i]
|
|
ofs.length = len_from
|
|
co = target_coords[i] + ofs
|
|
|
|
target_shape_coords[i][:] = co
|
|
|
|
return {'FINISHED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
obj = context.active_object
|
|
return (obj and obj.mode != 'EDIT')
|
|
|
|
def execute(self, context):
|
|
ob_act = context.active_object
|
|
objects = [ob for ob in context.selected_editable_objects
|
|
if ob != ob_act]
|
|
|
|
if 1: # swap from/to, means we cant copy to many at once.
|
|
if len(objects) != 1:
|
|
self.report({'ERROR'},
|
|
("Expected one other selected "
|
|
"mesh object to copy from"))
|
|
|
|
return {'CANCELLED'}
|
|
ob_act, objects = objects[0], [ob_act]
|
|
|
|
if ob_act.type != 'MESH':
|
|
self.report({'ERROR'}, "Other object is not a mesh")
|
|
return {'CANCELLED'}
|
|
|
|
if ob_act.active_shape_key is None:
|
|
self.report({'ERROR'}, "Other object has no shape key")
|
|
return {'CANCELLED'}
|
|
return self._main(ob_act, objects, self.mode, self.use_clamp)
|
|
|
|
|
|
class JoinUVs(Operator):
|
|
"""Copy UV Layout to objects with matching geometry"""
|
|
bl_idname = "object.join_uvs"
|
|
bl_label = "Join as UVs"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
obj = context.active_object
|
|
return (obj and obj.type == 'MESH')
|
|
|
|
def _main(self, context):
|
|
import array
|
|
obj = context.active_object
|
|
mesh = obj.data
|
|
|
|
is_editmode = (obj.mode == 'EDIT')
|
|
if is_editmode:
|
|
bpy.ops.object.mode_set(mode='OBJECT', toggle=False)
|
|
|
|
if not mesh.uv_textures:
|
|
self.report({'WARNING'},
|
|
"Object: %s, Mesh: '%s' has no UVs"
|
|
% (obj.name, mesh.name))
|
|
else:
|
|
nbr_loops = len(mesh.loops)
|
|
|
|
# seems to be the fastest way to create an array
|
|
uv_array = array.array('f', [0.0] * 2) * nbr_loops
|
|
mesh.uv_layers.active.data.foreach_get("uv", uv_array)
|
|
|
|
objects = context.selected_editable_objects[:]
|
|
|
|
for obj_other in objects:
|
|
if obj_other.type == 'MESH':
|
|
obj_other.data.tag = False
|
|
|
|
for obj_other in objects:
|
|
if obj_other != obj and obj_other.type == 'MESH':
|
|
mesh_other = obj_other.data
|
|
if mesh_other != mesh:
|
|
if mesh_other.tag == False:
|
|
mesh_other.tag = True
|
|
|
|
if len(mesh_other.loops) != nbr_loops:
|
|
self.report({'WARNING'}, "Object: %s, Mesh: "
|
|
"'%s' has %d loops (for %d faces),"
|
|
" expected %d\n"
|
|
% (obj_other.name,
|
|
mesh_other.name,
|
|
len(mesh_other.loops),
|
|
len(mesh_other.polygons),
|
|
nbr_loops,
|
|
),
|
|
)
|
|
else:
|
|
uv_other = mesh_other.uv_layers.active
|
|
if not uv_other:
|
|
mesh_other.uv_textures.new()
|
|
uv_other = mesh_other.uv_layers.active
|
|
if not uv_other:
|
|
self.report({'ERROR'}, "Could not add "
|
|
"a new UV map tp object "
|
|
"'%s' (Mesh '%s')\n"
|
|
% (obj_other.name,
|
|
mesh_other.name,
|
|
),
|
|
)
|
|
|
|
# finally do the copy
|
|
uv_other.data.foreach_set("uv", uv_array)
|
|
|
|
if is_editmode:
|
|
bpy.ops.object.mode_set(mode='EDIT', toggle=False)
|
|
|
|
def execute(self, context):
|
|
self._main(context)
|
|
return {'FINISHED'}
|
|
|
|
|
|
class MakeDupliFace(Operator):
|
|
"""Make linked objects into dupli-faces"""
|
|
bl_idname = "object.make_dupli_face"
|
|
bl_label = "Make Dupli-Face"
|
|
|
|
def _main(self, context):
|
|
from mathutils import Vector
|
|
|
|
SCALE_FAC = 0.01
|
|
offset = 0.5 * SCALE_FAC
|
|
base_tri = (Vector((-offset, -offset, 0.0)),
|
|
Vector((+offset, -offset, 0.0)),
|
|
Vector((+offset, +offset, 0.0)),
|
|
Vector((-offset, +offset, 0.0)),
|
|
)
|
|
|
|
def matrix_to_quad(matrix):
|
|
# scale = matrix.median_scale
|
|
trans = matrix.to_translation()
|
|
rot = matrix.to_3x3() # also contains scale
|
|
|
|
return [(rot * b) + trans for b in base_tri]
|
|
scene = context.scene
|
|
linked = {}
|
|
for obj in context.selected_objects:
|
|
data = obj.data
|
|
if data:
|
|
linked.setdefault(data, []).append(obj)
|
|
|
|
for data, objects in linked.items():
|
|
face_verts = [axis for obj in objects
|
|
for v in matrix_to_quad(obj.matrix_world)
|
|
for axis in v]
|
|
nbr_verts = len(face_verts) // 3
|
|
nbr_faces = nbr_verts // 4
|
|
|
|
faces = list(range(nbr_verts))
|
|
|
|
mesh = bpy.data.meshes.new(data.name + "_dupli")
|
|
|
|
mesh.vertices.add(nbr_verts)
|
|
mesh.loops.add(nbr_faces * 4) # Safer than nbr_verts.
|
|
mesh.polygons.add(nbr_faces)
|
|
|
|
mesh.vertices.foreach_set("co", face_verts)
|
|
mesh.loops.foreach_set("vertex_index", faces)
|
|
mesh.polygons.foreach_set("loop_start", range(0, nbr_faces * 4, 4))
|
|
mesh.polygons.foreach_set("loop_total", (4,) * nbr_faces)
|
|
mesh.update() # generates edge data
|
|
|
|
# pick an object to use
|
|
obj = objects[0]
|
|
|
|
ob_new = bpy.data.objects.new(mesh.name, mesh)
|
|
base = scene.objects.link(ob_new)
|
|
base.layers[:] = obj.layers
|
|
|
|
ob_inst = bpy.data.objects.new(data.name, data)
|
|
base = scene.objects.link(ob_inst)
|
|
base.layers[:] = obj.layers
|
|
|
|
for obj in objects:
|
|
scene.objects.unlink(obj)
|
|
|
|
ob_new.dupli_type = 'FACES'
|
|
ob_inst.parent = ob_new
|
|
ob_new.use_dupli_faces_scale = True
|
|
ob_new.dupli_faces_scale = 1.0 / SCALE_FAC
|
|
|
|
def execute(self, context):
|
|
self._main(context)
|
|
return {'FINISHED'}
|
|
|
|
|
|
class IsolateTypeRender(Operator):
|
|
"""Hide unselected render objects of same type as active """ \
|
|
"""by setting the hide render flag"""
|
|
bl_idname = "object.isolate_type_render"
|
|
bl_label = "Restrict Render Unselected"
|
|
bl_options = {'REGISTER', 'UNDO'}
|
|
|
|
def execute(self, context):
|
|
act_type = context.object.type
|
|
|
|
for obj in context.visible_objects:
|
|
|
|
if obj.select:
|
|
obj.hide_render = False
|
|
else:
|
|
if obj.type == act_type:
|
|
obj.hide_render = True
|
|
|
|
return {'FINISHED'}
|
|
|
|
|
|
class ClearAllRestrictRender(Operator):
|
|
"""Reveal all render objects by setting the hide render flag"""
|
|
bl_idname = "object.hide_render_clear_all"
|
|
bl_label = "Clear All Restrict Render"
|
|
bl_options = {'REGISTER', 'UNDO'}
|
|
|
|
def execute(self, context):
|
|
for obj in context.scene.objects:
|
|
obj.hide_render = False
|
|
return {'FINISHED'}
|
|
|
|
|
|
class TransformsToDeltasAnim(Operator):
|
|
"""Convert object animation for normal transforms to delta transforms"""
|
|
bl_idname = "object.anim_transforms_to_deltas"
|
|
bl_label = "Animated Transforms to Deltas"
|
|
bl_options = {'REGISTER', 'UNDO'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
obs = context.selected_editable_objects
|
|
return (obs is not None)
|
|
|
|
def execute(self, context):
|
|
for obj in context.selected_editable_objects:
|
|
# get animation data
|
|
adt = obj.animation_data
|
|
if (adt is None) or (adt.action is None):
|
|
self.report({'WARNING'},
|
|
"No animation data to convert on object: %r" %
|
|
obj.name)
|
|
continue
|
|
|
|
# if F-Curve uses standard transform path
|
|
# just append "delta_" to this path
|
|
for fcu in adt.action.fcurves:
|
|
if fcu.data_path == "location":
|
|
fcu.data_path = "delta_location"
|
|
obj.location.zero()
|
|
elif fcu.data_path == "rotation_euler":
|
|
fcu.data_path = "delta_rotation_euler"
|
|
obj.rotation_euler.zero()
|
|
elif fcu.data_path == "rotation_quaternion":
|
|
fcu.data_path = "delta_rotation_quaternion"
|
|
obj.rotation_quaternion.identity()
|
|
# XXX: currently not implemented
|
|
#~ elif fcu.data_path == "rotation_axis_angle":
|
|
#~ fcu.data_path = "delta_rotation_axis_angle"
|
|
elif fcu.data_path == "scale":
|
|
fcu.data_path = "delta_scale"
|
|
obj.scale = 1.0, 1.0, 1.0
|
|
|
|
# hack: force animsys flush by changing frame, so that deltas get run
|
|
context.scene.frame_set(context.scene.frame_current)
|
|
|
|
return {'FINISHED'}
|
|
|
|
|
|
class DupliOffsetFromCursor(Operator):
|
|
"""Set offset used for DupliGroup based on cursor position"""
|
|
bl_idname = "object.dupli_offset_from_cursor"
|
|
bl_label = "Set Offset From Cursor"
|
|
bl_options = {'REGISTER', 'UNDO'}
|
|
|
|
group = IntProperty(
|
|
name="Group",
|
|
description="Group index to set offset for",
|
|
default=0,
|
|
)
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return context.active_object is not None
|
|
|
|
def execute(self, context):
|
|
scene = context.scene
|
|
ob = context.active_object
|
|
group = self.group
|
|
|
|
ob.users_group[group].dupli_offset = scene.cursor_location
|
|
|
|
return {'FINISHED'}
|