blender/release/scripts/ui/properties_scene.py
Campbell Barton 41c0236aaa GPL2 header from firebird (without disclaimer), notice theres no copyright attributed and only the GPLv2 (without the v2 or later clause).
Contributors list isnt used much in our C code so probably its easier if people just use svn blame for this.

Can change if this isnt acceptable but I guessed people didnt care so much since most scripts had no header.
2009-10-31 20:16:59 +00:00

143 lines
4.0 KiB
Python

# This software is distributable under the terms of the GNU
# General Public License (GPL) v2, the text of which can be found at
# http://www.gnu.org/copyleft/gpl.html. Installing, importing or otherwise
# using this module constitutes acceptance of the terms of this License.
import bpy
class SceneButtonsPanel(bpy.types.Panel):
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
bl_context = "scene"
def poll(self, context):
return context.scene
class SCENE_PT_scene(SceneButtonsPanel):
bl_label = "Scene"
COMPAT_ENGINES = set(['BLENDER_RENDER'])
def draw(self, context):
layout = self.layout
scene = context.scene
layout.itemR(scene, "camera")
layout.itemR(scene, "set", text="Background")
class SCENE_PT_unit(SceneButtonsPanel):
bl_label = "Units"
COMPAT_ENGINES = set(['BLENDER_RENDER'])
def draw(self, context):
layout = self.layout
unit = context.scene.unit_settings
col = layout.column()
col.row().itemR(unit, "system", expand=True)
row = layout.row()
row.active = (unit.system != 'NONE')
row.itemR(unit, "scale_length", text="Scale")
row.itemR(unit, "use_separate")
class SCENE_PT_keying_sets(SceneButtonsPanel):
bl_label = "Keying Sets"
def draw(self, context):
layout = self.layout
scene = context.scene
row = layout.row()
col = row.column()
col.template_list(scene, "keying_sets", scene, "active_keying_set_index", rows=2)
col = row.column(align=True)
col.itemO("anim.keying_set_add", icon='ICON_ZOOMIN', text="")
col.itemO("anim.keying_set_remove", icon='ICON_ZOOMOUT', text="")
ks = scene.active_keying_set
if ks:
row = layout.row()
col = row.column()
col.itemR(ks, "name")
col.itemR(ks, "absolute")
col = row.column()
col.itemL(text="Keyframing Settings:")
col.itemR(ks, "insertkey_needed", text="Needed")
col.itemR(ks, "insertkey_visual", text="Visual")
class SCENE_PT_keying_set_paths(SceneButtonsPanel):
bl_label = "Active Keying Set"
def poll(self, context):
return (context.scene != None) and (context.scene.active_keying_set != None)
def draw(self, context):
layout = self.layout
scene = context.scene
ks = scene.active_keying_set
row = layout.row()
row.itemL(text="Paths:")
row = layout.row()
col = row.column()
col.template_list(ks, "paths", ks, "active_path_index", rows=2)
col = row.column(align=True)
col.itemO("anim.keying_set_path_add", icon='ICON_ZOOMIN', text="")
col.itemO("anim.keying_set_path_remove", icon='ICON_ZOOMOUT', text="")
ksp = ks.active_path
if ksp:
col = layout.column()
col.itemL(text="Target:")
col.template_any_ID(ksp, "id", "id_type")
col.template_path_builder(ksp, "rna_path", ksp.id)
row = layout.row()
col = row.column()
col.itemL(text="Array Target:")
col.itemR(ksp, "entire_array")
if ksp.entire_array == False:
col.itemR(ksp, "array_index")
col = row.column()
col.itemL(text="F-Curve Grouping:")
col.itemR(ksp, "grouping")
if ksp.grouping == 'NAMED':
col.itemR(ksp, "group")
class SCENE_PT_physics(SceneButtonsPanel):
bl_label = "Gravity"
COMPAT_ENGINES = set(['BLENDER_RENDER'])
def draw_header(self, context):
self.layout.itemR(context.scene, "use_gravity", text="")
def draw(self, context):
layout = self.layout
scene = context.scene
layout.active = scene.use_gravity
layout.itemR(scene, "gravity", text="")
bpy.types.register(SCENE_PT_scene)
bpy.types.register(SCENE_PT_unit)
bpy.types.register(SCENE_PT_keying_sets)
bpy.types.register(SCENE_PT_keying_set_paths)
bpy.types.register(SCENE_PT_physics)