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sandey
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blender
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43748eca2d
blender
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Campbell Barton
43748eca2d
ignore hidden edges for bmesh grid-fill.
2013-05-17 12:26:14 +00:00
..
blender
ignore hidden edges for bmesh grid-fill.
2013-05-17 12:26:14 +00:00
blenderplayer
This commit addresses the somewhat weak handling of stackless textures in Blender with default (BI) renderer. To do so, it's defining an "other" texture context, and when in this one, it switches to using the "new shading" texture handling already known with Cycles engine.
2013-05-17 07:10:10 +00:00
creator
CMakeLists.txt changes to use new static Jack libs with VC2012
2013-05-16 11:24:19 +00:00
gameengine
BGE: A little bit of cleanup:
2013-05-14 22:52:10 +00:00
icons
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
tests
freestyle lineset
tag
attribute was defined but not used, also some code cleanup.
2013-04-07 01:38:03 +00:00
CMakeLists.txt
SConscript
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00