blender/release
Campbell Barton 55755954ed optional reuse list for meshCalcNormals, which makes decimation abt 5% faster.
Workaround for a problem where badly predicted positions are further then half the edge length, on these cases just collapse to the weighted middle of teh edge.
Added docs for "PolyReduce" (Uses BPyMesh_Redux) and WIP Docs for AutoTex Layout.
http://mediawiki.blender.org/index.php/Manual/PartXIII/Modelling_Scripts
2006-05-20 23:24:26 +00:00
..
beos-4.5-i386 Initial commit of the 'release' directory (splash screen/icon 2003-01-01 15:06:10 +00:00
beos-5.0-i386 Initial commit of the 'release' directory (splash screen/icon 2003-01-01 15:06:10 +00:00
datafiles And the preview.blend for texture preview fix 2006-04-01 14:09:23 +00:00
irix-6.2-mips - more binary file patching 2004-04-24 18:38:04 +00:00
plugins Add several usefull sequencer-plugins: 2006-02-05 19:04:12 +00:00
scripts optional reuse list for meshCalcNormals, which makes decimation abt 5% faster. 2006-05-20 23:24:26 +00:00
text - release log 2.36 2004-12-21 16:19:36 +00:00
windows ==makefiles== 2006-04-05 00:15:19 +00:00
Makefile Cleaning up some bad stuff from the merge in the release/ directory. 2006-02-07 03:58:33 +00:00
VERSION Cleaning up some bad stuff from the merge in the release/ directory. 2006-02-07 03:58:33 +00:00