blender/intern/cycles/kernel/kernel.cl
Dalai Felinto 8d3cc431d7 Fix T41471 Cycles Bake: Setting small tile size results in wrong bake with stripes rather than the expected noise pattern
This problem was introduced in 983cbafd1877f8dbaae60b064a14e27b5b640f18
Basically the issue is that we were not getting a unique index in the
baking routine for the RNG (random number generator).

Reviewers: sergey

Differential Revision: https://developer.blender.org/D749
2014-08-19 11:40:33 +02:00

159 lines
3.8 KiB
Common Lisp

/*
* Copyright 2011-2013 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License
*/
/* OpenCL kernel entry points - unfinished */
#include "kernel_compat_opencl.h"
#include "kernel_math.h"
#include "kernel_types.h"
#include "kernel_globals.h"
#include "kernel_film.h"
#include "kernel_path.h"
#include "kernel_bake.h"
__kernel void kernel_ocl_path_trace(
ccl_constant KernelData *data,
ccl_global float *buffer,
ccl_global uint *rng_state,
#define KERNEL_TEX(type, ttype, name) \
ccl_global type *name,
#include "kernel_textures.h"
int sample,
int sx, int sy, int sw, int sh, int offset, int stride)
{
KernelGlobals kglobals, *kg = &kglobals;
kg->data = data;
#define KERNEL_TEX(type, ttype, name) \
kg->name = name;
#include "kernel_textures.h"
int x = sx + get_global_id(0);
int y = sy + get_global_id(1);
if(x < sx + sw && y < sy + sh)
kernel_path_trace(kg, buffer, rng_state, sample, x, y, offset, stride);
}
__kernel void kernel_ocl_convert_to_byte(
ccl_constant KernelData *data,
ccl_global uchar4 *rgba,
ccl_global float *buffer,
#define KERNEL_TEX(type, ttype, name) \
ccl_global type *name,
#include "kernel_textures.h"
float sample_scale,
int sx, int sy, int sw, int sh, int offset, int stride)
{
KernelGlobals kglobals, *kg = &kglobals;
kg->data = data;
#define KERNEL_TEX(type, ttype, name) \
kg->name = name;
#include "kernel_textures.h"
int x = sx + get_global_id(0);
int y = sy + get_global_id(1);
if(x < sx + sw && y < sy + sh)
kernel_film_convert_to_byte(kg, rgba, buffer, sample_scale, x, y, offset, stride);
}
__kernel void kernel_ocl_convert_to_half_float(
ccl_constant KernelData *data,
ccl_global uchar4 *rgba,
ccl_global float *buffer,
#define KERNEL_TEX(type, ttype, name) \
ccl_global type *name,
#include "kernel_textures.h"
float sample_scale,
int sx, int sy, int sw, int sh, int offset, int stride)
{
KernelGlobals kglobals, *kg = &kglobals;
kg->data = data;
#define KERNEL_TEX(type, ttype, name) \
kg->name = name;
#include "kernel_textures.h"
int x = sx + get_global_id(0);
int y = sy + get_global_id(1);
if(x < sx + sw && y < sy + sh)
kernel_film_convert_to_half_float(kg, rgba, buffer, sample_scale, x, y, offset, stride);
}
__kernel void kernel_ocl_shader(
ccl_constant KernelData *data,
ccl_global uint4 *input,
ccl_global float4 *output,
#define KERNEL_TEX(type, ttype, name) \
ccl_global type *name,
#include "kernel_textures.h"
int type, int sx, int sw, int offset, int sample)
{
KernelGlobals kglobals, *kg = &kglobals;
kg->data = data;
#define KERNEL_TEX(type, ttype, name) \
kg->name = name;
#include "kernel_textures.h"
int x = sx + get_global_id(0);
if(x < sx + sw)
kernel_shader_evaluate(kg, input, output, (ShaderEvalType)type, x, sample);
}
__kernel void kernel_ocl_bake(
ccl_constant KernelData *data,
ccl_global uint4 *input,
ccl_global float4 *output,
#define KERNEL_TEX(type, ttype, name) \
ccl_global type *name,
#include "kernel_textures.h"
int type, int sx, int sw, int offset, int sample)
{
KernelGlobals kglobals, *kg = &kglobals;
kg->data = data;
#define KERNEL_TEX(type, ttype, name) \
kg->name = name;
#include "kernel_textures.h"
int x = sx + get_global_id(0);
if(x < sx + sw)
kernel_bake_evaluate(kg, input, output, (ShaderEvalType)type, x, offset, sample);
}