blender/intern/itasc/SConscript
Sergey Sharybin fe6ad36060 Fix compilation error for win32.
That static align trick i've wrote about is still necessary.
2011-10-25 18:13:12 +00:00

17 lines
374 B
Python

#!/usr/bin/python
Import ('env')
sources = env.Glob('*.cpp')
sources += env.Glob('kdl/*.cpp')
sources += env.Glob('kdl/utilities/*.cpp')
incs = '. ../../extern/Eigen3'
defs = []
if env['PLATFORM'] == 'win32':
defs.append('EIGEN_DONT_ALIGN_STATICALLY')
env.BlenderLib ('bf_intern_itasc', sources, Split(incs), defs, libtype=['intern','player'], priority=[20,100] )