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Rahul Chaudhary 479dc766b5 UI: Add icons for new sculpt trim tools
This patch adds missing icons for the new trim tools in sculpt mode.
Although these tools recently got "add geometry" modes, it's more
essential to highlight the most important feature of the tool,
trimming, than to try to portray everything they can do.

Differential Revision: https://developer.blender.org/D8963
2020-10-08 10:37:46 -05:00
.github Add Probot Stale configuration file 2019-10-11 14:13:29 +02:00
build_files Cycles: Add NanoVDB support for rendering volumes 2020-10-05 15:03:30 +02:00
doc PyDoc: fix most of the sphinx-build warnings 2020-10-08 16:27:42 +11:00
extern PyDoc: Fix typo in extern audaspace documentation 2020-10-07 16:17:22 -04:00
intern Fluid: Fix particle helper grid export 2020-10-08 10:25:32 +02:00
release UI: Add icons for new sculpt trim tools 2020-10-08 10:37:46 -05:00
source UI: Add icons for new sculpt trim tools 2020-10-08 10:37:46 -05:00
tests Cleanup: pep8 (indentation, spacing, long lines) 2020-10-02 11:59:16 +10:00
.arcconfig Fix .arcconfig not working with latest arcanist version 2020-03-01 22:35:31 +01:00
.clang-format Cleanup: add SEQ_ALL_BEGIN, SEQ_CURRENT_BEGIN to .clang-format 2020-08-26 09:59:15 +10:00
.clang-tidy Cleanup: Clang-Tidy readability-inconsistent-declaration-parameter-name fix 2020-09-04 21:04:16 +02:00
.editorconfig editorconfig: correct indent size 2019-04-17 13:34:46 +02:00
.gitignore Fluid: Added wavelet noise tile to the gitignore 2020-01-29 19:21:52 +01:00
.gitmodules
CMakeLists.txt CMake/macOS: Avoid passing compiler flags to try_compile. 2020-10-08 19:50:43 +05:30
COPYING
GNUmakefile PyDoc: Multithread sphinx-build 2020-10-07 10:25:46 -04:00
make.bat Build: add "make test" command for Windows, output log file 2019-09-12 20:23:03 +02:00
readme.rst readme: separate development links 2019-04-13 14:45:51 +02:00

.. Keep this document short & concise,
   linking to external resources instead of including content in-line.
   See 'release/text/readme.html' for the end user read-me.


Blender
=======

Blender is the free and open source 3D creation suite.
It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing,
motion tracking and video editing.

.. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg
   :scale: 50 %
   :align: center


Project Pages
-------------

- `Main Website <http://www.blender.org>`__
- `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__
- `User Community <https://www.blender.org/community/>`__

Development
-----------

- `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__
- `Code Review & Bug Tracker <https://developer.blender.org>`__
- `Developer Forum <https://devtalk.blender.org>`__
- `Developer Documentation <https://wiki.blender.org>`__


License
-------

Blender as a whole is licensed under the GNU Public License, Version 3.
Individual files may have a different, but compatible license.

See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.