blender/intern/cycles/kernel
Thomas Dinges 47c96b6e40 Cycles / OSL:
* Fixes for some silly typos in the checker shader.
* Added missing GPL licence block to node_fresnel.h.
2012-06-06 16:00:21 +00:00
..
osl Cycles / OSL: 2012-06-06 16:00:21 +00:00
svm Cycles: spot lamp support. 2012-06-04 17:17:10 +00:00
CMakeLists.txt Cycles: fixes to make CUDA 4.2 work, compiling gave errors in shadows and 2012-05-28 19:21:13 +00:00
kernel_accumulate.h Cycles: merging features from tomato branch. 2012-04-28 08:53:59 +00:00
kernel_bvh.h Cycles: fixes to make CUDA 4.2 work, compiling gave errors in shadows and 2012-05-28 19:21:13 +00:00
kernel_camera.h Fix most of #31307: cycles panorama camera not working correct with speed 2012-05-07 10:53:09 +00:00
kernel_compat_cpu.h Cycles: OpenCL image texture support, fix an attribute node issue and refactor 2012-05-13 12:32:44 +00:00
kernel_compat_cuda.h Cycles / CUDA: 2012-05-28 23:51:06 +00:00
kernel_compat_opencl.h Cycles: remove a few usages of double, to fix opencl warnings. 2012-04-30 10:03:13 +00:00
kernel_differential.h Sample as Lamp option for world shaders, to enable multiple importance sampling. 2012-01-20 17:49:17 +00:00
kernel_displace.h Cycles: support for camera rendering an environment map with equirectangular 2012-02-28 16:44:54 +00:00
kernel_emission.h Cycles: spot lamp support. 2012-06-04 17:17:10 +00:00
kernel_film.h Cycles: fixes for OpenCL build after pass changes, patch by Daniel Genrich. 2012-01-26 15:37:33 +00:00
kernel_globals.h Cycles: OpenCL tweaks 2011-11-22 13:15:19 +00:00
kernel_light.h Cycles: fix spot lamp emitting light in two directions. 2012-06-04 19:38:10 +00:00
kernel_math.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
kernel_mbvh.h Fix #30966: cycles nan mesh vertices got set to (0, 0, 0), now remove them instead. 2012-04-16 08:35:21 +00:00
kernel_montecarlo.h Fix most of #31307: cycles panorama camera not working correct with speed 2012-05-07 10:53:09 +00:00
kernel_object.h Cycles: add Object Info node, with outputs object location, object/material 2012-05-21 12:52:28 +00:00
kernel_optimized.cpp Cycles: Render Passes 2012-01-25 17:23:52 +00:00
kernel_passes.h Cycles: support for motion vector and UV passes. 2012-04-30 12:49:26 +00:00
kernel_path.h Fix most of #31307: cycles panorama camera not working correct with speed 2012-05-07 10:53:09 +00:00
kernel_projection.h Cycles: fixes to make CUDA 4.2 work, compiling gave errors in shadows and 2012-05-28 19:21:13 +00:00
kernel_qbvh.h Fix #30966: cycles nan mesh vertices got set to (0, 0, 0), now remove them instead. 2012-04-16 08:35:21 +00:00
kernel_random.h Cycles: Render Passes 2012-01-25 17:23:52 +00:00
kernel_shader.h Cycles / OSL: 2012-06-04 19:53:50 +00:00
kernel_textures.h Cycles: 2012-05-31 20:26:36 +00:00
kernel_triangle.h Fix most of #31307: cycles panorama camera not working correct with speed 2012-05-07 10:53:09 +00:00
kernel_types.h Cycles / OSL: 2012-06-04 19:00:13 +00:00
kernel.cl Cycles: Render Passes 2012-01-25 17:23:52 +00:00
kernel.cpp Cycles: float texture support. Due to GPU limitations there are now 95 byte, 2012-03-07 12:27:18 +00:00
kernel.cu Cycles: Render Passes 2012-01-25 17:23:52 +00:00
kernel.h Cycles: Render Passes 2012-01-25 17:23:52 +00:00
SConscript Cycles / CUDA: 2012-05-28 19:49:26 +00:00