forked from bartvdbraak/blender
4823cac212
Multires operations now pay attention to vertex flags, so both selection and hiding are propagated up and down the levels. Note: only the lowest level of detail for vertex flags is retained when switching levels. E.g., after selecting vertices at the highest level, then switching to the lowest level, then back to the highest level, the vertex selection will have changed. (This is a potentially fixable issue.) |
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.. | ||
blender | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
CMakeLists.txt | ||
Makefile | ||
nan_compile.mk | ||
nan_definitions.mk | ||
nan_link.mk | ||
nan_subdirs.mk | ||
nan_warn.mk | ||
SConscript |