blender/intern/audaspace/intern/AUD_ChannelMapperReader.cpp
Campbell Barton 8c68ed6df1 Cleanup: remove redundant, invalid info from headers
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to reduce noise.

- BEGIN/END license blocks

  Developers should add non license comments as separate comment blocks.
  No need for separator text.

- Contributors

  This is often invalid, outdated or misleading
  especially when splitting files.

  It's more useful to git-blame to find out who has developed the code.

See P901 for script to perform these edits.
2019-02-02 02:40:00 +11:00

375 lines
8.5 KiB
C++

/*
* Copyright 2009-2011 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* Audaspace is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Audaspace; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file audaspace/intern/AUD_ChannelMapperReader.cpp
* \ingroup audaspaceintern
*/
#include <cmath>
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
#ifndef M_PI_2
#define M_PI_2 1.57079632679489661923
#endif
#include "AUD_ChannelMapperReader.h"
AUD_ChannelMapperReader::AUD_ChannelMapperReader(boost::shared_ptr<AUD_IReader> reader,
AUD_Channels channels) :
AUD_EffectReader(reader), m_target_channels(channels),
m_source_channels(AUD_CHANNELS_INVALID), m_mapping(0), m_map_size(0), m_mono_angle(0)
{
}
AUD_ChannelMapperReader::~AUD_ChannelMapperReader()
{
delete[] m_mapping;
}
void AUD_ChannelMapperReader::setChannels(AUD_Channels channels)
{
m_target_channels = channels;
calculateMapping();
}
void AUD_ChannelMapperReader::setMonoAngle(float angle)
{
if(angle != angle)
angle = 0;
m_mono_angle = angle;
if(m_source_channels == AUD_CHANNELS_MONO)
calculateMapping();
}
float AUD_ChannelMapperReader::angleDistance(float alpha, float beta)
{
alpha = beta - alpha;
if(alpha > M_PI)
alpha -= 2 * M_PI;
if(alpha < -M_PI)
alpha += 2 * M_PI;
return alpha;
}
void AUD_ChannelMapperReader::calculateMapping()
{
if(m_map_size < m_source_channels * m_target_channels)
{
delete[] m_mapping;
m_mapping = new float[m_source_channels * m_target_channels];
m_map_size = m_source_channels * m_target_channels;
}
for(int i = 0; i < m_source_channels * m_target_channels; i++)
m_mapping[i] = 0;
const AUD_Channel* source_channels = CHANNEL_MAPS[m_source_channels - 1];
const AUD_Channel* target_channels = CHANNEL_MAPS[m_target_channels - 1];
int lfe = -1;
for(int i = 0; i < m_target_channels; i++)
{
if(target_channels[i] == AUD_CHANNEL_LFE)
{
lfe = i;
break;
}
}
const float* source_angles = CHANNEL_ANGLES[m_source_channels - 1];
const float* target_angles = CHANNEL_ANGLES[m_target_channels - 1];
if(m_source_channels == AUD_CHANNELS_MONO)
source_angles = &m_mono_angle;
int channel_left, channel_right;
float angle_left, angle_right, angle;
for(int i = 0; i < m_source_channels; i++)
{
if(source_channels[i] == AUD_CHANNEL_LFE)
{
if(lfe != -1)
m_mapping[lfe * m_source_channels + i] = 1;
continue;
}
channel_left = channel_right = -1;
angle_left = -2 * M_PI;
angle_right = 2 * M_PI;
for(int j = 0; j < m_target_channels; j++)
{
if(j == lfe)
continue;
angle = angleDistance(source_angles[i], target_angles[j]);
if(angle < 0)
{
if(angle > angle_left)
{
angle_left = angle;
channel_left = j;
}
}
else
{
if(angle < angle_right)
{
angle_right = angle;
channel_right = j;
}
}
}
angle = angle_right - angle_left;
if(channel_right == -1 || angle == 0)
{
m_mapping[channel_left * m_source_channels + i] = 1;
}
else if(channel_left == -1)
{
m_mapping[channel_right * m_source_channels + i] = 1;
}
else
{
m_mapping[channel_left * m_source_channels + i] = cos(M_PI_2 * angle_left / angle);
m_mapping[channel_right * m_source_channels + i] = cos(M_PI_2 * angle_right / angle);
}
}
/* AUD_XXX for(int i = 0; i < m_source_channels; i++)
{
for(int j = 0; j < m_target_channels; j++)
{
std::cout << m_mapping[i * m_source_channels + j] << " ";
}
std::cout << std::endl;
}*/
}
AUD_Specs AUD_ChannelMapperReader::getSpecs() const
{
AUD_Specs specs = m_reader->getSpecs();
specs.channels = m_target_channels;
return specs;
}
void AUD_ChannelMapperReader::read(int& length, bool& eos, sample_t* buffer)
{
AUD_Channels channels = m_reader->getSpecs().channels;
if(channels != m_source_channels)
{
m_source_channels = channels;
calculateMapping();
}
if(m_source_channels == m_target_channels)
{
m_reader->read(length, eos, buffer);
return;
}
m_buffer.assureSize(length * channels * sizeof(sample_t));
sample_t* in = m_buffer.getBuffer();
m_reader->read(length, eos, in);
sample_t sum;
for(int i = 0; i < length; i++)
{
for(int j = 0; j < m_target_channels; j++)
{
sum = 0;
for(int k = 0; k < m_source_channels; k++)
sum += m_mapping[j * m_source_channels + k] * in[i * m_source_channels + k];
buffer[i * m_target_channels + j] = sum;
}
}
}
const AUD_Channel AUD_ChannelMapperReader::MONO_MAP[] =
{
AUD_CHANNEL_FRONT_CENTER
};
const AUD_Channel AUD_ChannelMapperReader::STEREO_MAP[] =
{
AUD_CHANNEL_FRONT_LEFT,
AUD_CHANNEL_FRONT_RIGHT
};
const AUD_Channel AUD_ChannelMapperReader::STEREO_LFE_MAP[] =
{
AUD_CHANNEL_FRONT_LEFT,
AUD_CHANNEL_FRONT_RIGHT,
AUD_CHANNEL_LFE
};
const AUD_Channel AUD_ChannelMapperReader::SURROUND4_MAP[] =
{
AUD_CHANNEL_FRONT_LEFT,
AUD_CHANNEL_FRONT_RIGHT,
AUD_CHANNEL_REAR_LEFT,
AUD_CHANNEL_REAR_RIGHT
};
const AUD_Channel AUD_ChannelMapperReader::SURROUND5_MAP[] =
{
AUD_CHANNEL_FRONT_LEFT,
AUD_CHANNEL_FRONT_RIGHT,
AUD_CHANNEL_FRONT_CENTER,
AUD_CHANNEL_REAR_LEFT,
AUD_CHANNEL_REAR_RIGHT
};
const AUD_Channel AUD_ChannelMapperReader::SURROUND51_MAP[] =
{
AUD_CHANNEL_FRONT_LEFT,
AUD_CHANNEL_FRONT_RIGHT,
AUD_CHANNEL_FRONT_CENTER,
AUD_CHANNEL_LFE,
AUD_CHANNEL_REAR_LEFT,
AUD_CHANNEL_REAR_RIGHT
};
const AUD_Channel AUD_ChannelMapperReader::SURROUND61_MAP[] =
{
AUD_CHANNEL_FRONT_LEFT,
AUD_CHANNEL_FRONT_RIGHT,
AUD_CHANNEL_FRONT_CENTER,
AUD_CHANNEL_LFE,
AUD_CHANNEL_REAR_CENTER,
AUD_CHANNEL_REAR_LEFT,
AUD_CHANNEL_REAR_RIGHT
};
const AUD_Channel AUD_ChannelMapperReader::SURROUND71_MAP[] =
{
AUD_CHANNEL_FRONT_LEFT,
AUD_CHANNEL_FRONT_RIGHT,
AUD_CHANNEL_FRONT_CENTER,
AUD_CHANNEL_LFE,
AUD_CHANNEL_REAR_LEFT,
AUD_CHANNEL_REAR_RIGHT,
AUD_CHANNEL_SIDE_LEFT,
AUD_CHANNEL_SIDE_RIGHT
};
const AUD_Channel* AUD_ChannelMapperReader::CHANNEL_MAPS[] =
{
AUD_ChannelMapperReader::MONO_MAP,
AUD_ChannelMapperReader::STEREO_MAP,
AUD_ChannelMapperReader::STEREO_LFE_MAP,
AUD_ChannelMapperReader::SURROUND4_MAP,
AUD_ChannelMapperReader::SURROUND5_MAP,
AUD_ChannelMapperReader::SURROUND51_MAP,
AUD_ChannelMapperReader::SURROUND61_MAP,
AUD_ChannelMapperReader::SURROUND71_MAP
};
const float AUD_ChannelMapperReader::MONO_ANGLES[] =
{
0.0f * M_PI / 180.0f
};
const float AUD_ChannelMapperReader::STEREO_ANGLES[] =
{
-90.0f * M_PI / 180.0f,
90.0f * M_PI / 180.0f
};
const float AUD_ChannelMapperReader::STEREO_LFE_ANGLES[] =
{
-90.0f * M_PI / 180.0f,
90.0f * M_PI / 180.0f,
0.0f * M_PI / 180.0f
};
const float AUD_ChannelMapperReader::SURROUND4_ANGLES[] =
{
-45.0f * M_PI / 180.0f,
45.0f * M_PI / 180.0f,
-135.0f * M_PI / 180.0f,
135.0f * M_PI / 180.0f
};
const float AUD_ChannelMapperReader::SURROUND5_ANGLES[] =
{
-30.0f * M_PI / 180.0f,
30.0f * M_PI / 180.0f,
0.0f * M_PI / 180.0f,
-110.0f * M_PI / 180.0f,
110.0f * M_PI / 180.0f
};
const float AUD_ChannelMapperReader::SURROUND51_ANGLES[] =
{
-30.0f * M_PI / 180.0f,
30.0f * M_PI / 180.0f,
0.0f * M_PI / 180.0f,
0.0f * M_PI / 180.0f,
-110.0f * M_PI / 180.0f,
110.0f * M_PI / 180.0f
};
const float AUD_ChannelMapperReader::SURROUND61_ANGLES[] =
{
-30.0f * M_PI / 180.0f,
30.0f * M_PI / 180.0f,
0.0f * M_PI / 180.0f,
0.0f * M_PI / 180.0f,
180.0f * M_PI / 180.0f,
-110.0f * M_PI / 180.0f,
110.0f * M_PI / 180.0f
};
const float AUD_ChannelMapperReader::SURROUND71_ANGLES[] =
{
-30.0f * M_PI / 180.0f,
30.0f * M_PI / 180.0f,
0.0f * M_PI / 180.0f,
0.0f * M_PI / 180.0f,
-110.0f * M_PI / 180.0f,
110.0f * M_PI / 180.0f,
-150.0f * M_PI / 180.0f,
150.0f * M_PI / 180.0f
};
const float* AUD_ChannelMapperReader::CHANNEL_ANGLES[] =
{
AUD_ChannelMapperReader::MONO_ANGLES,
AUD_ChannelMapperReader::STEREO_ANGLES,
AUD_ChannelMapperReader::STEREO_LFE_ANGLES,
AUD_ChannelMapperReader::SURROUND4_ANGLES,
AUD_ChannelMapperReader::SURROUND5_ANGLES,
AUD_ChannelMapperReader::SURROUND51_ANGLES,
AUD_ChannelMapperReader::SURROUND61_ANGLES,
AUD_ChannelMapperReader::SURROUND71_ANGLES
};