blender/source/gameengine
Erwin Coumans 3b09c0b0d5 Created a KX_SoftBodyDeformer for real-time soft bodies.
Added SetDeformer/GetDeformer() to KX_GameObject.
Store mapping between graphics/soft body vertices (work-in-progress)
Real-time soft body integration is still very premature, but
for a quick preview, see this testfile:
http://bulletphysics.com/ftp/pub/test/index.php?dir=blender/&file=soft_test.blend
2008-09-24 03:12:10 +00:00
..
BlenderRoutines Make GameLogic work for python autocomplete (after running the BGE once at least) 2008-09-23 00:37:19 +00:00
Converter Created a KX_SoftBodyDeformer for real-time soft bodies. 2008-09-24 03:12:10 +00:00
Expressions [#17600] char* -> const char* 2008-09-20 11:08:35 +00:00
GameLogic game engine now compiles with SDL disabled. CDROM and Joystick wont function in this case 2008-09-21 05:38:28 +00:00
GamePlayer [#17600] char* -> const char* 2008-09-20 11:08:35 +00:00
Ketsji Created a KX_SoftBodyDeformer for real-time soft bodies. 2008-09-24 03:12:10 +00:00
Network Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Physics Created a KX_SoftBodyDeformer for real-time soft bodies. 2008-09-24 03:12:10 +00:00
PyDoc BGE patch #17569 approved: Make FrameProp: work in Shape Action. PyDoc updated. 2008-09-22 21:49:48 +00:00
Rasterizer [#17600] char* -> const char* 2008-09-20 11:08:35 +00:00
SceneGraph BGE patch: support for partial hierarchy in dupligroup instantiation; removal of links that point to inactive objects during group instantiation. 2008-07-18 19:56:56 +00:00
CMakeLists.txt Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SConscript == SCons == 2006-02-04 14:15:10 +00:00