blender/intern/cycles
Brecht Van Lommel 4a427a441b Fix #30049: cycles noise texture producing nan values with some
texture coordinates, due to int overflow.

Also minor tweak in shader code to avoid copying uninitialized
values, should have no effect though because they were not used.
2012-02-07 17:32:01 +00:00
..
app Code Cleanup: check is / is not when comparing singletons. 2012-02-02 21:07:56 +00:00
blender Fix #30086: cycles background render printing same status text twice. 2012-02-07 17:22:47 +00:00
bvh Cycles: add option to cache BVH's between subsequent renders, storing the BVH on 2012-01-16 13:13:37 +00:00
cmake Cycles: try to avoid NaN pixels with oren nayar. Also small cmake code cleanup. 2011-11-18 15:39:40 +00:00
device Cycles: another fix for CUDA render passes, needed to align float4 passes. 2012-01-27 13:58:32 +00:00
doc edits to cycles cmake files so cmake_consistency_check.py can parse them. 2011-11-08 20:27:37 +00:00
kernel Fix #30049: cycles noise texture producing nan values with some 2012-02-07 17:32:01 +00:00
render Cycles: another fix for CUDA render passes, needed to align float4 passes. 2012-01-27 13:58:32 +00:00
subd Cycles: 2011-12-02 14:26:28 +00:00
util Fix for Luxrender boost::thread conflict, workaround now is to just not use it 2012-02-04 19:58:09 +00:00
CMakeLists.txt add UNLIKELY / LIKELY util defines to help optimize iterators that are called a lot, only defined for gcc at the moment. 2011-12-29 01:46:58 +00:00
SConscript Fix for Luxrender boost::thread conflict, workaround now is to just not use it 2012-02-04 19:58:09 +00:00