forked from bartvdbraak/blender
4a4f091155
A previous bugfix disabled the dynamic paint modifier for orco texture coordinate evaluation of the modifier stack. However the MOD_APPLY_USECACHE flag is not a good way to check if the modifier is evaluated for orcos. Instead I've added a MOD_APPLY_ORCO flag. Also removed a bunch of applyModifierEM callbacks, none of them served a purpose except for the subsurf modifier. |
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blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
icons | ||
tests | ||
CMakeLists.txt | ||
SConscript |