forked from bartvdbraak/blender
feb4f51103
Only windows projectfiles for now. Will ask Hans to get unix makefiles done.
40 lines
1.1 KiB
C++
40 lines
1.1 KiB
C++
/*
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* Copyright (c) 2005 Erwin Coumans http://www.erwincoumans.com
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*
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* Permission to use, copy, modify, distribute and sell this software
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* and its documentation for any purpose is hereby granted without fee,
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* provided that the above copyright notice appear in all copies.
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* Erwin Coumans makes no representations about the suitability
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* of this software for any purpose.
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* It is provided "as is" without express or implied warranty.
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*/
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#include "TriangleMesh.h"
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#include <assert.h>
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static int myindices[3] = {0,1,2};
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TriangleMesh::TriangleMesh ()
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{
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}
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void TriangleMesh::getLockedVertexIndexBase(unsigned char **vertexbase, int& numverts,PHY_ScalarType& type, int& stride,unsigned char **indexbase,int & indexstride,int& numfaces,PHY_ScalarType& indicestype,int subpart)
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{
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numverts = 3;
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*vertexbase = (unsigned char*)&m_triangles[subpart];
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type = PHY_FLOAT;
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stride = sizeof(SimdVector3);
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numfaces = 1;
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*indexbase = (unsigned char*) &myindices[0];
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indicestype = PHY_INTEGER;
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indexstride = sizeof(int);
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}
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int TriangleMesh::getNumSubParts()
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{
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return m_triangles.size();
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}
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