forked from bartvdbraak/blender
4a52c6ac6f
-> Rendering in RenderLayers It's important to distinguish a 'render layer' from a 'pass'. The first is control over the main pipeline itself, to indicate what geometry is being is rendered. The 'pass' (not in this commit!) is related to internal shading code, like shadow/spec/AO/normals/etc. Options for RenderLayers now are: - Indicate which 3d 'view layers' have to be included (so you can render front and back separately) - "Solid", all solid faces, includes sky at the moment too - "ZTransp", all transparent faces - "Halo", the halos - "Strand", the particle strands (not coded yet...) Currently only 2 'passes' are exported for render, which is the "Combined" buffer and the "Z. The latter now works, and can be turned on/off. Note that all layers are still fully kept in memory now, saving the tiles and layers to disk (in exr) is also todo. -> New Blur options The existing Blur Node (compositor) now has an optional input image. This has to be a 'value buffer', which can be a Zbuffer, or any mask you can think of. The input values have to be in the 0-1 range, so another new node was added too "Map Value". The value input can also be used to tweak blur size with the (todo) Time Node. Temporal screenies: http://www.blender.org/bf/rt.jpg http://www.blender.org/bf/rt1.jpg http://www.blender.org/bf/rt2.jpg BTW: The compositor is very slow still, it recalulates all nodes on each change still. Persistant memory and dependency checks is coming! |
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projectfiles | ||
projectfiles_vc7 | ||
release | ||
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tools | ||
COPYING | ||
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README | ||
SConstruct |
Welcome to the fun world of open source. For instructions on building and installing Blender, please see the file named INSTALL. ---------------------.Blanguages and the .blender directory--------------------- The .blender directory holds various data files for Blender. In the 2.28a release those are the .Blanguages file containing a list of translations, the translations themselves and a default ttf font. Blender checks for the presence of this directory in several locations: - the current directory - your home directory - On OSX, the blender bundle is also checked - On Windows, the installation dir is checked. If you get a 'File ".Blanguages" not found' warning, try to copy the .blender dir to one of these locations (your home directory being recommended). -------------------------------------Links-------------------------------------- Getting Involved: http://www.blender.org/docs/get_involved.html Community: http://www.blender3d.org/Community/ Main blender development site: http://www.blender.org/ The Blender project homepage: http://projects.blender.org/projects/bf-blender/ Documentation: http://www.blender.org/modules.php?op=modload&name=documentation&file=index Bug tracker: http://projects.blender.org/tracker/?atid=125&group_id=9&func=browse Feature request tracker: http://projects.blender.org/tracker/?atid=128&group_id=9&func=browse