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Campbell Barton 4b859e91cb bugfix/workaround [#25629] Add torus with autmatic edit mode duplicates mesh after >Aling to View.
adding meshes in C does:
 Add Empty Mesh -> Enter Editmode -> Create Mesh

while python does:
 Add Generated Mesh -> Enter Editmode


problem with this is there is no empty undo state for undo-redo to use so it always gave a duplicate mesh on redo-ing.
workaround by adding an empty mesh, do an undo push, and join the generated mesh into the empty one.

this would be fixed if undo stack spanned modes.
2011-02-22 02:47:59 +00:00
build_files patch [#26146] debian/rules: Avoid unnecessary downloading 2011-02-21 13:59:42 +00:00
doc remove BGE's PyObjectPlus.isA method docs, was removed in favor of built-in isinstance(), report [#26080]. 2011-02-21 10:15:19 +00:00
extern build python module without binreloc, add dummy argv[0] to initialize bprogname. 2011-02-21 13:13:08 +00:00
intern Finally got around to fixing priorities, so cleanup in stubs.c can be done. blenderplayer builds again with cmake. 2011-02-21 16:41:36 +00:00
release bugfix/workaround [#25629] Add torus with autmatic edit mode duplicates mesh after >Aling to View. 2011-02-22 02:47:59 +00:00
source operator ED_OT_undo_push, needed for editmode undo/redo glitch fix, (coming next). 2011-02-22 02:42:19 +00:00
CMakeLists.txt build python module without binreloc, add dummy argv[0] to initialize bprogname. 2011-02-21 13:13:08 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile add 'make debug' option for stub cmake makefile. 2011-02-19 13:46:08 +00:00
SConstruct Check the os.environ at the start of the build process. 2011-02-18 09:39:15 +00:00