.. |
BL_ActionActuator.cpp
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
BL_ActionActuator.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
BL_ArmatureActuator.cpp
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
BL_ArmatureActuator.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
BL_ArmatureChannel.cpp
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
BL_ArmatureChannel.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
BL_ArmatureConstraint.cpp
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
BL_ArmatureConstraint.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
BL_ArmatureObject.cpp
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BGE: repair armature animation. Was broken since commit 27766.
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2010-03-28 20:08:16 +00:00 |
BL_ArmatureObject.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
BL_BlenderDataConversion.cpp
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bugfix [#21230] set-scene animation updates not working
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2010-04-02 13:43:56 +00:00 |
BL_BlenderDataConversion.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
BL_DeformableGameObject.cpp
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
BL_DeformableGameObject.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
BL_MeshDeformer.cpp
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
BL_MeshDeformer.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
BL_ModifierDeformer.cpp
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
BL_ModifierDeformer.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
BL_ShapeActionActuator.cpp
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
BL_ShapeActionActuator.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
BL_ShapeDeformer.cpp
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
BL_ShapeDeformer.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
BL_SkinDeformer.cpp
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
BL_SkinDeformer.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
BlenderWorldInfo.cpp
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
BlenderWorldInfo.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
CMakeLists.txt
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
KX_BlenderScalarInterpolator.cpp
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
KX_BlenderScalarInterpolator.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
KX_BlenderSceneConverter.cpp
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Keying Set Fixes:
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2010-03-16 10:18:19 +00:00 |
KX_BlenderSceneConverter.h
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game engine support for recording animation back & some other minor changes.
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2010-02-22 12:25:58 +00:00 |
KX_ConvertActuators.cpp
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BGE 2D Filters: filters run per scene now (fix for [#18152]) - it (slightly) breaks backward compatibility !!!
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2010-03-03 06:38:47 +00:00 |
KX_ConvertActuators.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
KX_ConvertControllers.cpp
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
KX_ConvertControllers.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
KX_ConvertProperties.cpp
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
KX_ConvertProperties.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
KX_ConvertSensors.cpp
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
KX_ConvertSensors.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
KX_IpoConvert.cpp
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
KX_IpoConvert.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
KX_SoftBodyDeformer.cpp
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
KX_SoftBodyDeformer.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
Makefile
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Add include path to find BLO_readfile.h.
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2009-11-16 00:44:07 +00:00 |
SConscript
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option to build the BGE without python, uses existing python check (cmake and scons)
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2009-09-29 21:42:40 +00:00 |