forked from bartvdbraak/blender
4c89a658be
A logic error meant that the wrong "previous rotation" values were being used when decomposing the rigidbody results back to transform channels. Instead of using the previous values for the object in question, it was actually using the rotation value of the previous object that was evaluated. |
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.. | ||
bl_operators | ||
bl_ui | ||
keyingsets_builtins.py | ||
nodeitems_builtins.py |