forked from bartvdbraak/blender
a81b458dbd
Finally in 2.5 branch :) Still things to do, but will continue working in here. I won't bother repeating the commit messages from the last year or so, however I've written up some technical docs to help Ton/Brecht/etc review and find their way around the code: http://wiki.blender.org/index.php/User:Broken/VolumeRenderingDev That above page has some known issues and todos listed, but I'm still interested in bug reports. Credits for this code: * Matt Ebb (with thanks to Red Cartel/ProMotion Studios) * Raul Fernandez Hernandez (Farsthary) for patches: o Light cache based multiple scattering approximation o Initial voxeldata texture code o Depth Cutoff threshold * Andre Susano Pinto for BVH range lookup addition * Trilinear interpolation adapted from pbrt * Tricubic interpolation from libtricubic |
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datafiles | ||
freedesktop | ||
io | ||
irix-6.2-mips | ||
plugins | ||
scripts | ||
text | ||
ui | ||
windows | ||
getversion.py | ||
Makefile | ||
VERSION |