forked from bartvdbraak/blender
7b25ffb618
Houdini writes vertex data in a different format than Blender does; Houdini uses "face-varying scope", which means that the vertex colours are indexed by an ever-increasing number over all vertices of all faces instead of the vertex index. I've also merged the read_custom_data_mcols() and read_mcols() functions, because the latter was only called from the former, and the changes in this commit would add yet more function parameters to pass. |
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alembic_tests.py | ||
batch_import.py | ||
bl_alembic_import_test.py | ||
bl_keymap_completeness.py | ||
bl_load_addons.py | ||
bl_load_py_modules.py | ||
bl_mesh_modifiers.py | ||
bl_mesh_validate.py | ||
bl_pyapi_bpy_path.py | ||
bl_pyapi_bpy_utils_units.py | ||
bl_pyapi_idprop_datablock.py | ||
bl_pyapi_idprop.py | ||
bl_pyapi_mathutils.py | ||
bl_rna_defaults.py | ||
bl_rna_manual_reference.py | ||
bl_rst_completeness.py | ||
bl_run_operators.py | ||
bl_test.py | ||
CMakeLists.txt | ||
cycles_render_tests.py | ||
pep8.py | ||
rna_array.py | ||
rna_info_dump.py | ||
rst_to_doctree_mini.py |