forked from bartvdbraak/blender
4e93ac546f
Also use glaDrawPixelsAuto as a fallback method. Hopefully it'll make using 2D textures for frames higher resolution than GL_MAX_TEXTURE_SIZE. |
||
---|---|---|
build_files | ||
doc | ||
extern | ||
intern | ||
release | ||
source | ||
CMakeLists.txt | ||
COPYING | ||
GNUmakefile | ||
SConstruct |